
A short horror game where you pilot a tiny submarine through an ocean of blood on an alien moon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 17 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 11.3Kreviews | 92% | — | $3M |
| $4.39−45% | 661ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended by a friend that like shorror games, I gave Iron Lung a try. Now, this is a quite short game: I completed it under an hour and managed to get the 100% in a total of 75 minutes. It is also very simplistic: navigate with a coordinate system with the aid of a map while avoiding obstacles... and other obstacles. Sometimes things will happen that will get catch you by surprise and startle you, while watching that oxygen meter descend. There is really nothing more than that. But, to be honest, it is unsettling, indeed: the limited visibility that you have of your sorroundings, being a grainy camera and proximity sensors that really only give you information regarding the trench you are exploring, not actual sense of vision, makes you imagine what is happening outside. You may hear things and sometimes you will see objects in the radar, but you may never know what they are, evocative of the Lovecraftian principle of fearing the unknown. The game will definitely play a bit with your mind, but not deeply or in a way that inspires true horror, in my opinion. I mean, maybe the setting and lore will disturb you a bit more; those add to the atmosphere, in truth. Some events are sure to inspire you uneasiness and even scare you, but, for the most part, it is a calm horror game. I like that, since I am no fan of horror in general, but maybe it is a bit low for other audiences. Also, the price is just a tad, tad high for the game, but buying it in a sale should totally gie you your money's worth. Not a bad game at all, but it is short, very simple and may not accomodate all tastes. 6/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $3.99−50% |
| 31ratings |
| 90% |
| — |
| not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 342 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I understand why you'd wanna make a movie out of this, seeing such a big thing through just one tiny submarine makes everything so much scarier. What you can't see is far scarier than what you can, this game does that very well.
I think I made the mistake watching the movie first. The movie is very good, I enjoyed Markiplier successfully entertain in a tiny space for a 2 hours. The game is also good, but would have been much better if I hadn't seen the movie. The movie is basically one big spoiler for the game. Markplier adds his own dimensions to flesh out the story, but fundamentally the game and movie are one entity. I find this game employs simple yet really unique concepts..... respect for the vision of creator David Szymanski. I really want to play his other games now. Play the game first before the viewing the movie, in my humble opinion. Achievement Hunters : easy one to complete in one run if you take the photos in a certain order. I finished Iron Lung around 3 hours... but no doubt could be done in less time I imagine (if you are good with navigation).
One and done. Movie is great
"Проект Аве Мария", но здесь тебя все ненавидят
This is a boring 1 and half hour game that ends with a pretty terrible ending. Atmosphere is good and suspense too but this game is not good for the amount of time it takes to play it.
Markiplier sold me a video game Seriously though, this game is pretty neat. It's quite short but the premise, the atmosphere and the exploration aspects are pretty cool. Would be really nice to see a bigger, more fleshed out version by a team of developers (this was made by one dude, if I'm not mistaken) since the lore and world building are quite fascinating.
I first found out about this game through Pyrocinicals 2022 video. I don't really play horror games, so It wasn't interesting to me. I then watched Markipliers movie which piqued my interest and convinced me to try the game. As an experience, Iron Lung is fantastic! The atmosphere and graphics create a very oppressive and bleak environment. The movement controls also add to this hopeless vibe because you are stumbling, nearly blind through a blood-filled canyon. As a videogame, it's not a very good one. Your first playthrough will be about an hour long and your second one is about 30 minutes. I don't really see any reason to play the game a third time. Most of the lore of the game is in the computer terminal and you have to make an effort to piece together whats going on. Finally, the navigation system is pretty unique, but also quite simple so theres not too much going on in the game gameplay-wise. Overall, I'd recommend against getting this game. The atmosphere and vibe are fantastic but its about 2hr max of content, the price to game ration is not great. Go watch the movie or a gameplay video instead :)
Une très bonne expérience par le créateur de DUSK !
Filminden sonra bunu oynamak ilaç gibi geldi. Oyuna gelirsek; atmosferi ve hikayesi bayağı güzel, gerilim hissini oyuncuya çok iyi aktarıyor. Denenmesi gereken, niş korku oyunu yapımlarından biri.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.7K | 113 | 83% | $2.99 | |
| $349 | 19 | 68% | $0.59 | |
| — | 0 | — | — | |
| $72.5K | 411 | 72% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.7K | 88% | $29.99 | |
| $3M | 4.5K | 83% | $19.99 | |
| $3M | 4.5K | 92% | $24.99 | |
| $3M | 4K | 53% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 | |
| $3M | 32.7K | 90% | $3.99 |