
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 16Kreviews | 73% | — | $1.2M |
| $49.99 | 756ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ulan oyun çok iyi tamam mı ama hiç bir hikaye sonuçlanmıyor hepsi yarıda kalıyor aklımda deli sorular var en güzel yerinde yayından kalkan dizi gibi
mechs and legs
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good
yeah i love this game. but why in the actual heck would u make a really long and boring stealth mission, for a game with no real stealth mechanics. like bro. being barley invisible is not stealth. not when enemies have eyes behind there heads, and can see through trees and buildings, and inside of buildings. like holllly crap. been playing for a good bit and this is the only mission ive failed. only mission i have failed and have failed it multiple times. letting me skip the mission is just lazy, for the developer and me. and if i skip i miss out on key story elements here. like what the heck man. if u want to be cheesy and add stealth like some idiot with no imagination atleast dont make it the worst and most punishing experience of your entire game. like cmon i wanted to be waging war with mechs not playing "keep quiet" with a chick that has a sword that she dosnt even use at all, worst part is she uses a dang machine gun. all my shots freaking miss before i can even kill the retreating unit when they go to sound the alarm. whoever decided this needs to step down and have someone else make choices for them because this is dumb. by god i refuse to skip and i am going to beat it. but im not going to have fun doing it. so thanks for making this awful moment apart of my purchase :) but besides this little slice of hate, i do like the rest of the pie so, thanks for that too i guess
Zmarnowany potencjał uniwersum Różalskiego :(
this game isnt that great they only have certain specailty type units for each factions and those are just the leaders other wise thye have the same type of technology for every faction you play same type of ground unit same type of infantry with minor differences. for the amount you pay it aint worth the download or purchase. ive seen better rts games from 15 years ago than what this garbage is!
big poland
I went into this game with really high hopes. I think I played it on a free weekend, and I am really glad that I did otherwise I would have bought it and wasted my money. I absolutely love RTS games like this. Company of Heroes really spoiled me I guess with different units for each faction, quality voice acting, good pathing, (somewhat) intelligent AI, and most importantly, an actually fun campaign. Just starting this game I could see that it wasn't going to be as advertized. It is not interesting, it is not fun. I bought the game for the campaign, and it looked like it had a lot of promise with the different factions, but it just let me down in every way. It is either annoying to play, or boring to play. If there is fun to be had here, I can't find it. Add to that, that the game has been abandoned by the developers who have left it with several persistant bugs that can really impact your game, I would not recommend this even on sale.
Yes
suprisingly good game standind strong after all those years not only for nostalgia but for quality gameplay! well done
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $1.2M | 1.6K | 82% | $19.99 | |
| $1.2M | 3.4K | 94% | $14.99 | |
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| $1.2M | 579 | 79% | $59.99 | |
| $1.2M | 4.3K | 88% | $15.99 |