
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 16Kreviews | 73% | — | $1.2M |
| $49.99 | 756ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall, I would recommend this game, but it plays better with friends I think, even with the sharing resources thing.
설정이랑 주변 세력 세계관 로봇 디자인들이 독특하고 맘에들어서 생각날때마다 꺼내서 해보게되는게임 아이언 하베스트 2가 나오거나 비슷한 다른겜 많이 나오면 좋겠음 이런맛 더 보고싶다
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every time I start to enjoy the game the cheating AI and poor level design are swift to ruin my experience. Spending 30 minutes in a hard fought battle only for an enemy army perfectly designed to counter yours spawning right on top of you in a generic random mission where you can't replace losses and destroying your army in less than a minute is not something I would call fun or a good time. Avoid purchasing unless you hate yourself.
Очень атмосферная, местами умная, а местами наоборот. Как любитель стратегий играю с удовольствием. Разрушаемое окружение, возможность юнитам менять свою специальность и использовать укрытия. Всё что нужно желающим поиграть в солдатиков!
Unresponsive and Abandoned
Very solid game! The campaign is great, and a bonus it's co op. Each faction has its own campaign with the story line of each one ending up at the same in universe location and all main characters meeting each other. The multiplayer at this point is dead but I regularly play with a friend against the Bots. The DLC is still worth buying and it adds a fourth faction with its own campaign and some characters from the main campaign make cameo appearances. There's enough challenge's side games and content to still justify buying this game in 2026!
I’ve really enjoyed my time with Iron Harvest. It delivers a satisfying RTS experience with a strong steam punk identity and some genuinely engaging mechanics. One of the highlights similar to CoH is the resource point and victory point system. Capturing and holding territory feels meaningful throughout the entire match, and it constantly pushes players into interesting tactical decisions rather than passive base-building. This creates consistent, dynamic combat where positioning and map control really matter. The game’s lore and campaign are also very well put together. The alternate-history steampunk setting with towering mechs gives the world a lot of character, and the story missions do a great job of bringing that universe to life. The narrative and factions feel fleshed out and immersive. The World Map mode is a cool concept and adds a strategic layer beyond individual battles, though it feels like it would have really benefited from a multiplayer option. Unfortunately, since the game has been out for some time, multiplayer matches can also be a bit hard to find. That said, if you enjoy RTS games with strong atmosphere, tactical map control, and a unique setting, I’d definitely recommend giving it a go.
A very good game with a unique and interesting setting. I am really enjoying the campaign!
I genuinely don't know if I've ever been more disappointed in a game. The bar is low and the developers apparently took that as a challenge.
It's Company of Heroes with Diesel punk Mechs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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