
Take control of either Jake, a soldier, or Chang Li, a martial arts master, in your quest to stop G.H.O.S.T.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1995 beat 'em up that was originally on the Super Nintendo (or Super Famicom) but only in Japan despite being made by a French developer. You can only control with the D-pad on your gamepad which is fine because there was no analog control for the SNES. After playing it, I can understand why Iron Commando is so obscure and forgotten. I had trouble beating the first level at easy. I kept being hit when I shouldn't have been. I felt underpowered even with weapons. It is a lazy port with limited options. There are big borders on the sides but that can be excused by the original 4:3 ratio. In the options, select Full screen and Stretch unless you prefer to play in a small box. Configuring the gamepad with the buttons I wanted was an exercice in frustration, and I still didn't know how to use the special grenade power reliably. Turns out you have to jump and then hit the grenade button. This wasn't explained anywhere. If you're looking for a brawler to scratch that Final Fight or Streets of Rage itch, look elsewhere.
[h1] Genre [/h1] Ein Beat Em Up Klassiker [h1] Story [/h1] Ein Radioaktiver Meteorit ist auf die Erde gefallen und eine Böse Organisation namens G.H.O.S.T. will diesen unbedingt haben und dies müssen wir natürlich verhindern [h1] Gameplay [/h1] Es gibt insgesamt 10 Level und 2 Spielbare Charaktere. Diese spielen sich im Prinzip gleich nur das die Combo anders aussieht. Es gibt nur wie damals üblich eine Tast mit der wir draufhauen und eine Taste zum springen. Man kann auch eine Spezial Attacke ausführen wo dann der Bildschirm einfriert und wir in die Luft springen und Granaten hinunterwerfen. Man kann auch verschiedene Waffen aufsammeln um diese dann kurzzeitig zu verwenden. In einigen Leveln ist man auch mit Fahrzeugen unterwegs, was eine nette Abwechslung ist. Das Spiel ist allerdings nicht einfach, man stirbt sehr schnell und hat nur 3 Leben, sind diese verbraucht heisst es Game Over und man muss das Level von vorne beginnen. Es gibt weder Continues noch Ckeckpoints was ja bei heutigen Beat em ups eigentlich üblich ist. So ist es sehr Frustrierend. Man muss auch die Tasten seines Controllers selber einstellen weil es keine Voreinstellung gibt [h1] Pro/Contra [/h1] + Klassiker + Nette Abwechslung mit den Fahrzeug Leveln + Sammelkarten + XBox 360 Controller Support - Leider keine Achievements - Es gibt weder Continues noch Checkpoints was zwar für damalige Verhältnisse üblich war aber Heutzutage einfach nur Frustriert [h1] Fazit [/h1] Ich kann es nur wirklichen Hardcore Beat em up Fans Empfehlen die wirklich alles in diesem Genre besitzen & spielen wollen oder Spieler/innen die es eventuell von dem SNES her kennen allerdings glaube ich nicht das dieses Spiel außerhalb von Japan vor dieser Steam Version released wurde. Ich finde es eher frustrierend das es keine Continues gibt und man Level immer wieder von vorne beginnen muss. Wie es richtig geht hat Capcom mit ihrem Beat em up Bundle ja gezeigt, da hätte man sich ein Beispiel dran nehmen sollen 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
Nintendo tough difficulty with a time limit. Controls are pretty much your standard side-scrolling beat em up. Since it's not derived from an arcade trying to eat your quarters, the game is somewhat generous in giving you a handful of lives to roll with. Enemies attack in a pattern, with the timing somewhat predictable. A cool move that Jake can do is drop a bunch of nades and watch them explode to anyone still on the ground (people in mid-air don't get hurt).
Old Metal Slug kinda game, i really enjoyed it. i would definitely recommend it if you liked the Metal Slug Anthology!
This release is basically the ROM and, if my eyes don't deceive me, SNES9x. It's a fun, somewhat chaotic beat 'em up that I think most retro fans will enjoy. The combat is a bit clunky, but you get used to it. There's also a weird Virtua Fighter-esque jump that sends you way too high and feels extremely floaty, but again, you get used to it quickly. There's tons of weapons in this game, including pistols, shotguns, machine guns and staples like bats, knives, etc. Wouldn't pay more than a couple bucks for this one, but definitely worth the small investment for fans of jab n' jogs.
"Iron Commando - Koutetsu no Senshi" is an ancient game from 1995. It's a whopping 28 years old at the time of this review. The game lacks support for any modern gaming display resolutions (or widescreen monitors), hasn't been modernised or updated to run smoothly on modern gaming PCs. Despite this lack of modernisation, it carries a pretty high price tag for such an ancient game. This seems to have been put on Steam as a nostalgia gouge. This ancient console (SNES) port is an old arcade brawler, a lame ripoff of arcade classics like Double Dragon and Vendetta, but a lot worse overall. No widescreen support (but they put panels into the pillars on the pillarbox, that's not fooling anyone). Controls are also locked. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. These technical defects push this game below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. "Iron Commando - Koutetsu no Senshi" is relatively expensive for an abandonware nostalgia gouge, at $9 USD, and it's not worth it. The game is just too old, hasn't been modernised. Even when it was new, this was never a triple-A game. This is the kind of game that went almost directly from the warehouse into the cheap bargain bins at the front of the shop. Now, on Steam, without any modernisation? This is impossible to recommend.
예전에 SFC로 발매된 게임이었던듯... 지금하기에는 별로 메리트가 없다.
[h1]Iron Commando - Koutetsu no Senshi: Uma Jornada Heróica Contra o G.H.O.S.T.[/h1] Introdução: "Iron Commando - Koutetsu no Senshi" é uma emocionante aventura de ação que o levará a um mundo dominado pelo malvado G.H.O.S.T., onde você assume o controle de Jake, um soldado corajoso, ou Chang Li, um mestre das artes marciais. Com a missão de acabar com as maquinações sinistras da G.H.O.S.T., você embarcará em uma jornada cheia de perigos e desafios. Escolha o Seu Herói: A escolha do seu personagem é crucial. Jake, o soldado, é um especialista em armas de fogo e táticas de combate, enquanto Chang Li é habilidoso em artes marciais e possui movimentos acrobáticos impressionantes. Sua escolha determinará o estilo de jogo e estratégia que você adotará para enfrentar as forças do G.H.O.S.T. Ação Pura: "Iron Commando" é uma celebração da ação desenfreada. Você enfrentará inimigos implacáveis, desde capangas comuns até chefes formidáveis, enquanto avança por uma série de níveis desafiadores. Cada nível é repleto de combates intensos, armadilhas traiçoeiras e segredos a serem descobertos. Trabalho em Equipe: O jogo também oferece a opção de jogar no modo cooperativo, permitindo que você e um amigo enfrentem as ameaças do G.H.O.S.T. juntos. A cooperação é essencial para superar os obstáculos mais difíceis, tornando a experiência ainda mais emocionante. Recomendação: "Iron Commando - Koutetsu no Senshi" é uma jornada retro de ação que cativará os fãs de jogos de arcade clássicos e de beat 'em ups. A escolha entre Jake e Chang Li oferece variedade e profundidade ao jogo, permitindo que você escolha seu estilo de luta preferido. Se você procura uma aventura cheia de ação, combates intensos e desafios emocionantes, "Iron Commando" é altamente recomendado. Prepare-se para derrotar o G.H.O.S.T. e restaurar a paz neste mundo repleto de perigos. Seja o herói que todos estão esperando!
Has anyone tried to play 2 player co-op? It's weird. One controller controls both players and the other controller does nothing? It wont register both controllers...its broken. Anyone know how to fix this?
I've never had the (dis)pleasure of playing this at the arcade, but this was clearly one of the games that sucked many unsuspecting kids of their meager allowance like a vacuum. The first enemy you face has a longer reach than you, dog enemies are so small, they have to be grabbed to hurt them and grabbing is really finicky. To top it all off, enemies glide around you like expert figure skaters while you awkwardly stumble through the stage. Also, if you try to cheese with jumping kicks, tough luck. Apparently, this game's world has moon gravity, causing you to fly over enemies heads or into a charging attack. I barely managed to beat the 1st stage, but I've seen all that I need to that this can't even hold a candle to any of Capcom's beat-em-ups. There are flash game beat-em-ups way better than this! In conclusion, if you got this game for less than a dollar or even for free, you got ripped off big time, Heck, if someone gifts this game to you, they clearly don't like you. I just got this because of a Fanatical bundle deal, saw a btu and nostalgic.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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