
In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit! GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ion Assault pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on //good amount of action and special effects cons: //a lot difficult battles //good game Personal Suggested Purchase Price: $0.49 Or Less During Sale
Interesting concept of an asteroid-like game, definitely worth the while.
A great space shooter game
Ion Assault is a clever twist on the Asteroids formula — vacuuming up ion particles and blasting them at enemies feels genuinely satisfying once you get the hang of it, and the particle effects are stunning. The core mechanic rewards precision and positioning over just spraying shots everywhere, which gives it a nice strategic layer. That said, the visual chaos can work against you since enemy projectiles have a nasty habit of blending into the particle-filled background, leading to some frustrating deaths that feel cheap rather than earned. The game is also quite short, the music loops get repetitive fast, and the lack of mid-chapter saves means you need a solid block of time to make meaningful progress. Survival mode adds some replayability if you want to chase scores, but there just isn't enough content here to sustain long-term interest.
Game crashed so hard Windows legit said "if Control Alt Delete doesn't work, use the power button"
One day, during the times of truly crazy Steam sales, I bought no less than 20 games for less than $80, and I just so happened to grab this one for $2.50 as part of that purchase. Of course, I then proceeded to completely forget about it and not play it, until stumbling across it in my library once again over a decade later. So, has this game aged well? Honestly, no, not at all. It tries to make a unique spin on the twin-stick shooter formula by making it so your ship has no weapon at all by default. You need to absorb ions from the clouds floating around the rather annoyingly cramped arenas and then launch it out again to attack enemies. If this sounds kinda awkward and not fun, well, you'd be exactly right, quite frankly. It has two control schemes- keyboard+mouse (KB+M) and gamepad, and honestly neither one feels particularly good. Constantly holding down the left mouse button with KB+M gets rather tiresome fast. This frustration definitely applies to needing to hold the left shoulder trigger constantly while using a gamepad as well. The game also has pretty mediocre gamepad support, forcing you to use KB+M in menus and then it only works during gameplay. It also does a bad job explaining the controls in both the tutorial and the nigh-useless "config" page. Yes, it's one of THOSE games, developed in that annoying early 2010s era that basically just EXPECTED you'd use an Xbox 360 controller on PC with whatever bad/good default configuration they give you, and no convenient way to remap anything. Granted, this game did come out in 2011, more than 3 years before the PS4 would start to help loosen Microsoft's dominance on the PC game controller market, but still, other controllers existed back then, too! Moving to the gameplay itself, "irritating" and "underwhelming" probably describe it best for me. Everything stems from the janky controls I've spent entirely too much time ranting about already, and the shot you fire after gathering plasma has ZERO spread to it. If your shots don't hit enemies directly HEAD ON, a task far easier said than done, thanks to the controls, they'll most likely just glide right past your intended targets harmlessly. The game does have power-ups and some interesting scoring mechanics on its surface. Unfortunately, neither of these do much in particular to offset the annoying gameplay and aggravating controls. The power-ups seem exciting but more often than not, they don't seem to really do anything? Plasma Torus forms a ring of plasma around you that seems like it should ostensibly kill enemies and blow up asteroids, but in practice, it seems to just... gently caress(?) them while doing little to no damage, apparently. Meanwhile, the Seeking Drone item seems decently useful, but that one appears quite rarely. Not much worth noting about the graphics and sound. With all the particles flying everywhere all the time, I found it difficult to keep track of my ship, a considerable flaw for a twin-stick shooter. They look alright for a budget title from this time period. I do not remember anything about the music except finding it repetitive and annoying while playing. In all honesty, I'd have a hard time recommending this game for $2.50, let alone its full price of $10, even when it originally released in 2011. Now? Nope, no way. Not unless you get it for free, honestly.
It is a supremely good arcade style game with simple controls
Interesting game idea that feels like it was built from a particle tech demo, but unfortunately crashes often enough I couldn't play more than 10 minutes.
かつて Xbox360 でドはまりしたゲーム。なんとなくウィッシュリストに入れてたところ、75%引きという超お得なお値段になっていたので条件反射的に買ってしまいました。 そんなゲームにこんなことを言うのはたいへん残念なのですが…… 現時点では、おススメしません。 致命的ともいえる欠点が2つあります。しかもサポートされている環境が Windows XP/Vista/7 という状態(2024/06/29 現在)で放置されているため、今後改善される見込みも薄いです。 問題点その1:コントローラーを認識しない。 ゲーム起動後、スペースキーを押して開始、の画面では、コントローラーのボタンを押すとちゃんと反応します。 しかしその後はコントローラー入力はいっさい無視。キー操作しか受け付けません。steam上では Xbox コントローラーとして認識されているはずなのですが……ちなみに Fallout 4 ではこのコントローラーで問題なく遊べていますので、ゲーム側に問題があるような気がします。 問題点その2:ゲーム終了時、PCがものすごく遅くなる。 なんの処理をやっているのか分かりませんが、ゲームを終了させたとき、パソコンが非常に遅くなります。半ばフリーズしたような感じです。全画面表示でプレイしていた場合など、しばらく画面が真っ暗になったまま待たされたりします。ディスクアクセスしっぱなしというわけでもないようですし、なんでこんなに遅くなるのやら……。ただ、こんなふうにパソコン操作そのものに影響するような動作をするのでは、他の人におススメする気にはなれないですね。 将来的には改善されるかどうか分かりませんが(たぶん期待できませんが)、今の状態ではあまりお勧めできる状態ではありません。 ゲーム内容的には、私はかなり気に入っているゲームなんですが……。 いちおう、私が気に入っている特徴も上げておきます。 特徴その1:慣性のある独特の操作感。 自機の動きに慣性があり、加速・減速がふわっとした感じで動いていきます。入力が終わっても自機が止まるまで少し間があるため、敵を狙い撃つ・敵を回避する、などの動作には慣れが必要。しかし慣れてくると「この難しい機体を乗りこなしてるぜ!」という高揚感がわいてきます。扱いづらいからこその面白さ。 特徴その2:プレイの仕方で難易度を調整。 キャンペーンモードでのステージクリアの条件は、ステージ中の小惑星をすべて破壊すること。しかし次から次へと立て続けに破壊しまくると、敵の出現数などが通常より厳しくなります。連続破壊すれば得点アイテムが2倍、3倍のものが出現するようになりますが、敵も多く出てくるため自機も危険になるわけです。しかも、ハイスコアを狙うには得点アイテムを途切らせずに取得していく(つまりチェーンボーナス)必要がありますし、クリア時の残機ボーナスもめちゃくちゃ大きい。 得点のためにハイリスク・ハイリターンで行くか、残機確保のために安全策で行くか、自分なりに調整しつつゲームを進める必要があります。自分の腕前と相談しながらの戦略性が求められます。 ここらへんが気に入りそうな人は買ってもいいかもしれません。 あと現時点では確認できてませんが、Xbox 版でプレイしてた時は自機の色も選べたような。いっぺんクリアしないといけなかったかな? キーボード操作でのプレイは苦手なので、今の状態だとまったくクリアできる気がしないですが orz
Bagunça organizada kk Daora demais
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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