
Go on a trip around the worlds created by your own mind and learn yourself.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Invisible Mind 10/10
Super... Ultra... Epic... Outstanding... Worldclass... ...game title ever ever ever!
Bonito mas não entendi bulhufas. Ás vezes é meio assustador.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《隐形心灵》是一款超现实的哲学探索解谜游戏,玩家不仅要寻找“线索”、解谜,还要通过真正的考验,从而更深入地了解自己。故事讲述的是,主人公的意识从冷冻的大脑中被提取出来,而负责“移除”的“综合体”公司负责人则试图找回这位在自己意识世界中游荡的病人的过往记忆。 你是谁?内向还是外向?胆汁质还是黏液质?你有多大程度像个机器人?或者你是一个精神分裂症患者? 在这款游戏中寻找答案吧。
☀️
wow
救场性好评,暂不推荐。 we need cn, cloud save, Ach. 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
Sometime, we d'ont really need to build a real house. The moment we see, feel and people we interact with is the only real one. Lets remind it bro, what left behind in your mind ? Its memory, just like a dream. And we choose those dream to decide what we are now, reason why we act like this either.
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Attempting to be an evocative, intellectual story about self reflection instantly falls apart when your English translation team is translate.google.com. Game is little more than a lazily cobbled collectathon using Unreal Engine assets with no cohesive theme. The "dev" likely knew this, so an easy cop-out was to make the setting seem surreal and dreamlike. Instead, everything feels nonsensical and creatively bankrupt as you explore unnecessarily large maps of copy pasted models searching for keys ad nauseam. Navigating the garbled dialogue involves clicking text boxes in generic font like a slideshow presentation. You'll often have to reload the game after falling off awkwardly placed geometry since the creator was too lazy to implement a kill screen. It's frustrating enough to do platforming in first person games, but it's compounded here by the stiff movement and inconsistent jumping. Game mechanics are so poorly explained with almost no guidance of where to go next that the developer had to post a walkthrough in the discussions tab. This product is a fun vacuum and should be avoided at all costs.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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