
Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 23 → 1.29/day in the week after.
About
Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations. Unleash bone-breaking combos through fast combat and smart defensive tactics to leave a trail of blood and destruction. Land vicious Super moves and Ultimates to leave your opponents in a mess of blood.
Invincible VS features a variety of game modes including a captivating cinematic story mode with an original narrative from a writer of the animated series. Jump into Arcade and battle with your team, hone your combos in Training mode, and test your skills against the world in competitive and casual multiplayer. Show, comic fans, and fighting game lovers will experience unparalleled heroic brutality, where every earth-shattering blow will leave you feeling... Invincible.
This is the debut title from the newly formed Quarter Up™—the first in-house studio at Skybound—led by former members of the core Killer Instinct (2013) dev team.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.5Kreviews | 76% | — | $4.8M |
| $49.99 | 6.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Conquest is the GOAT
this game sucks, still finna play it
SEA SALT SEA SALT BRAH BRAH MAMA BOSS ARE YOU SURE HOW MUCH DOES THIS JOB PAY BE BEES I MADE A STEAK in all seriousness though its pretty fun but not $50 ♥♥♥♥♥♥♥ dollars fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 956ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better filler episode than season 4 episode 4
trash
Top, fun. Mode histoire bien. Gameplay cool pour les casus
Invincible VS is Dragon Ball FighterZ for White People. What is it about Invincible that makes it so much more successful and better received, despite its many faults in its adaptions and original comic run, when compared to its peers and contemporaries? Ultimately, it comes down to the fact that Invincible does not painfully try and subvert every trope nor does it try to re-invent the wheel. Rather, it prefers to just be the better wheel all around. Innovation can only go so far, in all truth, comics then and comics now, constantly struggle to keep their head above water and they are constantly hit by wave after wave of criticism. The argument of whether or not comics are art is perhaps a larger minefield than those who ask the same of video games. Often, what starts on the pages is far overcome by the adaptions of it, for better or worse. The hard truth is that the physical medium of entertainment is becoming extinct and the, if you will, invincibility of the genre is more a credit to its expansion into new formats. Heroes and capes will never disappear, the many works that act to subvert and hate on them, in turn, become their largest endorsements. As an avid Garth Ennis fan, even I have to admit that the works of him and others, such as Warren Ellis, are good breaks from the oversaturation of capes in this genre. Perhaps even good satires and critiques. But ultimately, what makes The Boys, for example, appealing -- is that its a comic people actually want to read. Invincible is from a similar era, but from a very different design philosophy. Invincible is a series that embraces the genre but with a controversial idea, "what if someone made a comic book that was actually good?" The Boys is a rejection of the dorkhood of comics, but Invincible is basically saying "actually, dorks like good stories and characters and hyper violence too". But, compared to The Boys, which plays so hard into subversion and retrospective meta commentaries and its own semi-serious satire, Invincible is not edgy at all. Invincible's reliance on gore and hyper violence is just something that sets it apart and while it is certainly entertaining and refreshing to see it in a more grounded cape comic, it is also very nice to have all the guts of a conventional hero story without it being disemboweled constantly by nihilism and anti-hero misanthropy. At the end of the day, Invincible doesn't want to do anything too radically different as it parallels many of the greats from the Big Two comic publishers but also embraces a very Dragon Ball-esque story all for its immense benefit. But Invincible is distinctive because what it does do, it does better than other comics. Simply put. It doesn't need to high brow as much as it needs to be self aware, which it truly is. There is no crisis of identity and there is no reason to look into anything deeper than one should. As a result, you get some really strong entertainment. And despite the flaws of the show, the missteps of the comic, Invincible is here to stay and it is far more digestible than one would think by a wide audience. The Boys relies on malice for its antagonists and at times, its protagonists, but Invincible is a story where you truly, genuinely root for the characters and the illusion of stakes and even death rides secondary to the shock of the serious bodily harm that forces some truly fun character arcs. Invincible VS doesn't have the scale of its show or comic, but what it does deliver in a small package is more than worth the money, worth the time investment and worth a solid half dozen or more hours of play. For all the things I mentioned above about why Invincible works as an IP, is exactly why the game is a huge success for a tie in game of its budget. The game runs well, even at the highest possible resolution, the gameplay is very rewarding for veterans and newcomers alike and honestly, the animations and visual fidelity is fantastic. Not all of the main cast return to fulfill their roles, but honestly, the voice acting direction and new voice actors actually manage to outshine the original voices in many ways. The story is somewhat meta, but doesn't lean into as hard as other games have (as it is a tradition going back to the damn Teen Titans game that the trope of "the game itself is literally a self aware team of characters being in a game" is relevant. Rather, Invincible gives us a super brief story the length of an actual in-between episode from the show or a small filler comic issue, but will inevitably build onto it with updates. And what we do get is quality in small quantity, but perhaps for the better? The story isn't spectacular and it doesn't need to be, it feels perfectly inline with the characters and the style, flow of the comic and show, the show in particular above all else. The cutscenes are absolutely fantastic, with some of the best fights I've seen in a game for characters of this sort. The artistic fidelity is fully preserved with impressive visuals and the Spiderverse animation style and occasional PNG-tier single frame freezes on certain animations that feels straight out of the Amazon show, for better or worse. The blood, the combat, everything is really spectacular for what it is. If the game was a bit cheaper, it would be easy to recommend it to everyone. But personally, I think for an Invincible fan, it is worth the price of admission by far. Doing all the arcade towers takes 4 to 5, maybe 6 hours, with the main story currently being a solid hour of really superb content. For a fighting game that isn't Tekken or Mortal Kombat, I consider this really, really good. And of course, the local and online play is where the meat of the game is truly meant to be enjoyed. I played the arcade stuff first and while the endings are merely character moments rather than proper endings, its still fun to play with the full cast. However, I do recommend playing the story first. Ella Mental, a game original character, and the game's overall soundtrack, actually rubbed me the wrong way initially. However, the context of the story made me realize the soundtrack is a perfect fit and Ella Mental is actually very likable once properly presented in the narrative, as brief as it is. Also, its great seeing Rex again, interacting with the other Guardians. Bitter sweet, but ♥♥♥♥♥♥' sweet nonetheless. Lucan is the GOAT btw.
新手只能玩單人 但好玩
Story mode is only an hour tops, and you don't get to play as all the Characters. Even in Injustice (2013), you played as all the characters in a6+ hour long campaign, Don't pay 60$ for this. Its easy to learn hard to master. But the tutorial still isn't that great. Don't even get me started on the buggy as all hell online servers. It looks great graphically! You know where they put Season 4's budget! It even has imapct frames. Why can't you play as thragg either? I dont want to have to buy dlc characters! I already paid 60$! Injustice was only 30$ AT MOST! Save your money. Fun with friends, but i dont see myself playing it outside of that. especially since theirs only online and bad arcade mode after story. Devs if you see this. Why would you stop the story at a cliffhanger? Then do nothing after that? Why would i grind for skins?
not worth the price
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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