
Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 23 → 1.29/day in the week after.
About
Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations. Unleash bone-breaking combos through fast combat and smart defensive tactics to leave a trail of blood and destruction. Land vicious Super moves and Ultimates to leave your opponents in a mess of blood.
Invincible VS features a variety of game modes including a captivating cinematic story mode with an original narrative from a writer of the animated series. Jump into Arcade and battle with your team, hone your combos in Training mode, and test your skills against the world in competitive and casual multiplayer. Show, comic fans, and fighting game lovers will experience unparalleled heroic brutality, where every earth-shattering blow will leave you feeling... Invincible.
This is the debut title from the newly formed Quarter Up™—the first in-house studio at Skybound—led by former members of the core Killer Instinct (2013) dev team.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3Kreviews | 77% | — | $4.8M |
| $49.99 | 6.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Possibly the least problematic mainstream fighting game of 2026. Great optimization. You need to map a dash macro despite it claiming to be a dash macro just so you can do grabs with it and the light button. Basically MvC with Killer Instinct combos and much more swearing and blood. The Hard CPUs are much harder than the Normal CPUs and I went online and immediately got bodied with a 100% combo and a perfect. Wouldn't have it any other way. Please add AVGN to the game.
i am vincing it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 955ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meh
fajna gra bo mozna sie bic i rzucac guwnem w enemy jako reksplozja
Pros: - If you're a huge fan of Invincible (like me), this game features plenty of cool and funny dialogue and references between the characters - Cool graphics - Really good voice acting (as far as I know, the original voice cast isn't involved) Cons: - Character or skin DLCs are too expensive - Not much fun for such a high price - Story mode offers only about an hour of gameplay - The combos aren't hard to pull off (if you're expecting Mortal Kombat-level combos like I was, you might be in a surprise) I really expected at least one difficult combo that I could spend some time mastering
Game in motion just visually looks terrible, the game feels terrible to play, the combos are terrible and want you to switch characters to make even a basic extension. And I say that like there are complex extensions, there aren't, everything is pretty much ABC Special, tag character and loop. The animated cutscenes look good and Aleks Le is a shockingly good Invincible, other than that it sucks and I hate it. It costs way too much and you can play significantly better fighting games on the market both right now and soon. (Play Avatar Legends TFG)
i would this is a 3 star game fun overall good story good and simple pvp yet its very repetitivive and its hard to break out of a combo
What the game has to offer: Story mode is about 30 minutes long give or take (I honestly thought we were gonna get episodes each season) Arcade Mode (we got an Endless Arcade Mode for Season 1 but it has no leaderboard) Rank Casual Lobby and that's pretty much it in terms of content I was gaming since the 80s and this is just so barebones man... things could have been done that doesn't require a lot of programming, basic stuff for casual players to stay interested for example: The parasitic, mind-controlling aliens from the animated series called 'Sequids' remember them? could have done a space invader mini game with them trying to reach earth. a tower defense mini game trying to hold off The Flaxans Side-scrolling beat them up which go towards Character Mastery Or have Community Factions where you work together or against each other to take on Boss characters, Other Factions etc etc etc Online is horrible not mainly the devs fault but there is an alarming amount of players on that McDonalds wifi (as the americans would put it) for about every 20 Rank matches I played, 1-0 players ran smooth... let that sink in for a minute. (im wired into the modem whereas some people are wired into a wifi extender) After talking to a friend of mine about the game, i've decided to delete it... im having way more fun with older games like Blazblue Cross Tag Battle that had way more content and cost less
I had left Invincible VS in middle of last season because I had issues with some of the balancing in this game, although before this patch I thought the game was very fun even with it's flaws. I saw season 1 release and I thought "oh boy, new season means new patch notes and more fun stuff." Dude how did it get worse? How did rex not get nerfed into oblivion? why did Immortal release like this? wasn't this whole game meter/combo management? why does a DLC character bypass this system and just say, "Yeah, I'm playing my own game," I wonder if anyone did ANY Q&A on this patch because holy. Don't even get me started on free armor on moves that shouldn't have it. I also lost my DLC cosmetics because I'll go fudge myself.
muito bom, se vc nao liga de apanhar igual um condenado, quando vc ficar bom ai vc começa de vdd
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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