
Inspired by SCP-261, you play as a homeless girl struggling to survive in a distorted city using a vending machine that should not exist. Every coin dispenses impossible food that defies biology and logic, and every meal reshapes your fate. How long can you survive before you stop being human?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 23 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Interdimensional Vending Machine is a surreal survival game where you play as a strange homeless girl trying to endure a distorted city that has forgotten how to be normal. One night, you discover a vending machine that should not exist. Inserting coins causes it to dispense food and drinks that sometimes defy biology, logic, and even reality itself.
Some items are harmless. Others are grotesque or unnatural. Every purchase is a gamble, and every item affects your hunger, your body, and the world around you.
Interdimensional Vending Machine offers a simple but unsettling loop of begging, feeding, and discovery.
The vending machine is the center of your survival. It hums and glitches as if it does not belong in this world, accepting only coins and dispensing unpredictable food and drinks. Some items appear normal, while others are disturbing or unnatural. You never know what will come out.
Hunger and thirst are constant dangers in a city with no safety. Every food and drink you receive can help you or harm you, forcing you to think carefully before consuming anything. Eating is no longer just a necessity, but a risky choice where curiosity and survival collide.
What you eat slowly changes what you become. Certain foods cause strange evolutionary shifts that feel both necessary and unsettling. Each change reflects your choices and pushes you further from anything familiar or human.
Sit on the cold pavement and watch people pass by. Some will ignore you. Some will leave a coin. Some will whisper strange things or shout words of disgust. Every encounter feels uncertain, and every coin you earn is another chance to survive.
Wander through streets, hidden corners, and strange locations filled with quiet danger. New anomalies appear as you progress, and the environment grows more unstable. The city reacts to what you do and what you become.
You will meet other wanderers drawn to the vending machine’s creations. Give them food and see how they respond. Some will thank you. Some will suffer. Their fate depends on your choices.
Your actions leave marks on the world. Streets grow unfamiliar. Encounters change. New anomalies emerge. The city slowly reshapes itself around your journey, becoming a reflection of what you are turning into.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, much better than Anomalous Coffee Machine, which was already pretty great too. High recommend.
Muy buen juego Llevo siguiendo este juego desde hace tiempo y estaba esperando por el juego completo. La versión previa del juego me gusto mucho, se notan los agregados en comparación a como estaba antes, y la variedad de transformaciones, en general buen juego recomendado.
Lo compre pensando que era porno y termine viendo horrores cosmicos, 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真有趣
Сложно вообще описать, что за опыт вы здесь получите. Никакого объяснения, что здесь происходит - вы не получите, по крайней мере в начале игры (да и дальше возможно не поймете, я банально не дошёл до этого момента, если он есть). Гриндилка - да. Различные метаморфозы - да. Смысл? - да чёрт его знает. Те, кто шарят за автора - возможно в теме, что вообще происходит в этой игре и вселенной, но обычному обывателю будет крайне, повторюсь, КРАЙНЕ тяжело втянуться. Первые пару часов интересно за всем наблюдать, ожидая где-то подсознательно, что вот тебе сейчас всё объяснят, всё расскажут и ты как всё сразу поймешь, но в реальности - просто смирись с тем, что ты видишь перед своими глазами и не задавай лишний вопросов. Итог: объективно андеграундная тема или подпивасная, чтобы не было и мысли задавать лишних вопросов, а молча тыкать на этот проклятый вендинговый автомат, пытаясь достать эту треклятую 1 йену.
Game let me feed a slice of pizza to a rat.
vending machine
他
very fun, I want to play it forever
游戏商店界面显示不支持简体中文但实际上游戏内是有官方简中的,喜欢猎奇内容的朋友有福了。 操作重复度比较高,有点累手,但开贩卖机货物盲盒看介绍当图鉴欣赏游戏倒是还不错。 以及饥饿男第一形态好色哦,有种又猎奇又色情的诡异感,因为这个买的游戏。 不过紫苑都成外神了还规规矩矩坐地上讨钱,丝毫没有破坏公序良俗,多少让人觉得有点黑色幽默了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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