
Inspired by SCP-261, you play as a homeless girl struggling to survive in a distorted city using a vending machine that should not exist. Every coin dispenses impossible food that defies biology and logic, and every meal reshapes your fate. How long can you survive before you stop being human?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 23 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Interdimensional Vending Machine is a surreal survival game where you play as a strange homeless girl trying to endure a distorted city that has forgotten how to be normal. One night, you discover a vending machine that should not exist. Inserting coins causes it to dispense food and drinks that sometimes defy biology, logic, and even reality itself.
Some items are harmless. Others are grotesque or unnatural. Every purchase is a gamble, and every item affects your hunger, your body, and the world around you.
Interdimensional Vending Machine offers a simple but unsettling loop of begging, feeding, and discovery.
The vending machine is the center of your survival. It hums and glitches as if it does not belong in this world, accepting only coins and dispensing unpredictable food and drinks. Some items appear normal, while others are disturbing or unnatural. You never know what will come out.
Hunger and thirst are constant dangers in a city with no safety. Every food and drink you receive can help you or harm you, forcing you to think carefully before consuming anything. Eating is no longer just a necessity, but a risky choice where curiosity and survival collide.
What you eat slowly changes what you become. Certain foods cause strange evolutionary shifts that feel both necessary and unsettling. Each change reflects your choices and pushes you further from anything familiar or human.
Sit on the cold pavement and watch people pass by. Some will ignore you. Some will leave a coin. Some will whisper strange things or shout words of disgust. Every encounter feels uncertain, and every coin you earn is another chance to survive.
Wander through streets, hidden corners, and strange locations filled with quiet danger. New anomalies appear as you progress, and the environment grows more unstable. The city reacts to what you do and what you become.
You will meet other wanderers drawn to the vending machine’s creations. Give them food and see how they respond. Some will thank you. Some will suffer. Their fate depends on your choices.
Your actions leave marks on the world. Streets grow unfamiliar. Encounters change. New anomalies emerge. The city slowly reshapes itself around your journey, becoming a reflection of what you are turning into.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good idea, poor execution - The story is non-existent. A little bit of the story is shown at the beginning and is never elaborated on later. - You can't lose. You don't lose anything after a game over, you just continue the game. - The ending is pure nonsense. It's random and deletes your save data. - Transformations are purely cosmetic. - NPCs give some dialogue and then you can do nothing with them, except give them food. Some will give you money for that, and the rest will do nothing. - The music is fine, but after a while, I get tired of the "ding... ding... dung" on the map screen. - Most of the gameplay is waiting and praying to RNGesus for the food you need for the route you want to progress. - Managing the inventory is a nightmare.
Could use some qol updates.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Весьма интересно. Сначала ты пытаешься выжить, потом ты пытаешься преобразиться... Множество форм, классные арты и спидарты от разработчика. Не зря потратил деньги
Me fez sentir empatia pelos mendigos aqui da rua, agora eu entendo a sensação de só querer comprar uma droga mas o mundo só te dar comida 10/10
депнул всю семью в автомат, нажрался пapaши, потом еще и отпинали на улице в общем советую
Muy buen juego Llevo siguiendo este juego desde hace tiempo y estaba esperando por el juego completo. La versión previa del juego me gusto mucho, se notan los agregados en comparación a como estaba antes, y la variedad de transformaciones, en general buen juego recomendado.
The game has a good balance of fear factors and story.i love how they used the idea of a SCP and show how it would effect the MC and others in good or bad ways.
Excelente juego con toques grotescos ME E N C A N T A Desde la demo le veía potencial y ahora con la versión completa son varias horas de "Comidas"... Aun así le falta una traducción al español (personalmente no me afecta ya que sé ingles, pero seria de gran ayuda para las personas que no dominen mucho el idioma). En general excelente juego para jugar entre ratos
SCP 克魯蘇 賺錢 進化
Poverty final boss
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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