
Inspired by SCP-261, you play as a homeless girl struggling to survive in a distorted city using a vending machine that should not exist. Every coin dispenses impossible food that defies biology and logic, and every meal reshapes your fate. How long can you survive before you stop being human?
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About
Interdimensional Vending Machine is a surreal survival game where you play as a strange homeless girl trying to endure a distorted city that has forgotten how to be normal. One night, you discover a vending machine that should not exist. Inserting coins causes it to dispense food and drinks that sometimes defy biology, logic, and even reality itself.
Some items are harmless. Others are grotesque or unnatural. Every purchase is a gamble, and every item affects your hunger, your body, and the world around you.
Interdimensional Vending Machine offers a simple but unsettling loop of begging, feeding, and discovery.
The vending machine is the center of your survival. It hums and glitches as if it does not belong in this world, accepting only coins and dispensing unpredictable food and drinks. Some items appear normal, while others are disturbing or unnatural. You never know what will come out.
Hunger and thirst are constant dangers in a city with no safety. Every food and drink you receive can help you or harm you, forcing you to think carefully before consuming anything. Eating is no longer just a necessity, but a risky choice where curiosity and survival collide.
What you eat slowly changes what you become. Certain foods cause strange evolutionary shifts that feel both necessary and unsettling. Each change reflects your choices and pushes you further from anything familiar or human.
Sit on the cold pavement and watch people pass by. Some will ignore you. Some will leave a coin. Some will whisper strange things or shout words of disgust. Every encounter feels uncertain, and every coin you earn is another chance to survive.
Wander through streets, hidden corners, and strange locations filled with quiet danger. New anomalies appear as you progress, and the environment grows more unstable. The city reacts to what you do and what you become.
You will meet other wanderers drawn to the vending machine’s creations. Give them food and see how they respond. Some will thank you. Some will suffer. Their fate depends on your choices.
Your actions leave marks on the world. Streets grow unfamiliar. Encounters change. New anomalies emerge. The city slowly reshapes itself around your journey, becoming a reflection of what you are turning into.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You hungry?
I was going to complain that this feels like $5~$10 game. Till I realized that's what it was. For the price - it's a fun experience. Just not a long one. Takes about 1~2h to have seen 'everything' - and after that it's just a slow grind for the sake of seeing the new artwork. There's close to no more fresh gameplay loop after 1~2h, but that's okay. Would recommend if you want a very fun 1h, or simple fun 2h experience.
amazing! one of the best if ever played! i can't wait for future updates... hoping there will be.
очень крутая и интересная игра, мне все понравилось, но т.к. по квартире ходит живой труп пришлось вернуть, думаю в скором времени куплю обратно
女主太太太好玩了,
Honestly amazing, loved every second of this game. Yes it can get repetitive and over grindy at points but the art more than makes up for it, visceral entities and super cool.
депнул всю семью в автомат, нажрался пapaши, потом еще и отпинали на улице в общем советую
mi è piaciuto molto il gioco... aggiunge nuove mechaniche al solito anomalous cofee machine pero sarebbe bello vedere piu animazioni e qualche contenuto nsfw... oltre questo sarebbe davvero intersante una campagnia anche dinamica dove come ti comporti con gli abitanti tipo avesse una conesguenza sulla mappa e sugli eventi del gioco... trovo comunque che sia molto interessante e un gioco da provare almeno una volta
Хз почему, но steam отображает наличие только en языка, хотя там есть ру/китайский А так, как я и ожидал от этого разработчика - необычный сеттинг, уникальный геймплей, вообщем - мое почтение <3
A pleasant experience overall. The incentive to play comes more so from the excellent art behind the game as a fan of body horror. The gameplay itself will become repetitive in the way many idle sims would. Little bits of dialogue directed toward the player character were written that play during begging. I found these mildly interesting as I experimented with each transformation. Not much of an overarching story, but the game clearly overlaps with the SCP universe as fans would expect. Definitely room for some QOL updates concerning time sink, UI, and achievements involving capture. All in all, a great experience for those who enjoy inspired depictions of body horror from the lens of the SCP universe.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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