
Atmospheric first-person horror. You are an anomaly monitoring operator stationed at an abandoned observation tower. Watch the cameras, detect anomalies, and prevent breaches in reality. But remember: the longer you watch, the closer they get.
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About

You are Kai Atcher, an anomaly monitoring operator employed by I.D.S. (Inter-Dimensional Security) - a private corporation specializing in the detection and containment of interdimensional threats.
You are assigned a top-secret mission: to restore operations at an abandoned observation tower located within a long-forgotten recreational area, erased from official maps and records. Once a popular tourist destination, the site is now infamous for a series of unexplained incidents, disappearances, and deaths - all officially classified as “accidents.”
You arrive at the site alone. Power is unstable. Surveillance cameras glitch and distort. And within the footage, shapes and movements appear that should not exist.
This is not just another shift. This is a job at the edge of reality.
Camera-based surveillance gameplay
Monitor multiple camera feeds to detect anomalies in real time.
Extermination mechanic
Identify threats and eliminate them before they reach the tower.
System management under pressure
Repair broken cameras and power systems manually during active threats.
First-person immersive horror
Minimal UI, oppressive atmosphere, and constant tension.
Escalating difficulty
Each night introduces more danger, failures, and psychological pressure.
Story-driven environment
Environmental storytelling, documents, and logs reveal the lore of I.D.S. and Echo Valley.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Reviews
First of all, I really like the concept of the game, I like the design of the anomalies that I encountered. The idea of being alone (somewhat) in a forest lookout tower, looking on a camera system for things that shouldn't be there is good. However, the execution of this isn't done very well. The "hide" mechanic just crashes the game if you use it when its already too late. It also isn't explained to you when you should use this. As someone else has pointed out, the space bar is supposed to exit the surveillance system but unless you click in the middle of the screen first, it will keep activating either the "next" or "previous" camera button depending on what you were last pressing. I really dislike the control panel system, it doesn't fit in a game like this. I don't see the point of having to quickly exit the computer, go over to the control panel & attempt to reset the failed camera or system. I say attempt because trying to activate it is painful, not sure whether it just doesn't work sometimes or accepted area is too small. All of this just to go back onto the computer, wait for it to reboot & another camera camera goes off in the meantime. It's annoying & needlessly makes you unable to look & deal with the anomalies. I appreciate that they were trying to add something different to the game but I think this was the wrong choice. Overall, I wouldn't recommend getting this game until the crashes, controls & certain mechanics were fixed. I hope they do because there is a solid premise here!
I can see it bringing a fun game the developer just has to fix some bugs and add some more features and I'm sure it will blow up For the price it is not a bad game SPOLIERS . . . When you close your eyes by pressing right click and then get a cutscene like when you die your screen stays black and you have to restart the game. When trying to close the cams and you press space it will not close but continue to go the way you were clicking like left or right until you click the screen then it will close the cams idk why this is it could be that spaces is tied to what ever action your were doing so by clicking the screen you are now reclicking the cams so then you can leave the cams. Game is a little dark so i would add a brightness bar in the settings though in recording it is fine so anyone making videos go ahead but be weary it will be dark for you when playing (Or add a flashlight) Being able to zoom in on cams as the paper stapled to signs and tress is a little hard to see so adding a zoom ability could be a cool feature Though it might not seem important adding some more furniture to the tower can make it seem more lived in and less bland (Maybe a couch and table or some shelves with books and a table with papers about the lore and different creatures and photos of them so you know what to look for)
Игра понравилась своей атмосферой. Управлять камерами и следить за аномалиями довольно напряжённо, особенно когда понимаешь, что долгое наблюдение за ними может обернуться проблемой. Графика и звук хорошо создают чувство тревоги, хотя геймплей местами кажется немного однообразным. В целом, неплохой хоррор для любителей медленного, атмосферного напряжения. Сначала может показаться слишком сложной, но надо просто привыкнуть к динамике.
Фурри-разраб вдохновлялся ФНАФОМ, игра реально топ, атмосферная. Интересно придумана механика камер и слежения, под каждого ужастика надо придумывать свою стратегию
Крутая игра для людей со зрением -12. Мне очень понравилась. За фурричку на последнем дне респект, подрюкал. Мой вердикт: 666/10, адский сатана :3
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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