
Murder. Nothin’ nice about it. In this old school detective adventure, step into the boots of whip-smart Inspector Waffles and travel the city to track hidden clues, interrogate shady suspects, and unravel a dangerous mystery. But be warned: curiosity killed the cat...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Thank you for making this game, i really loved it.
非常棒的解谜、剧情和汉化
This is a cute short point and click adventure. Most of the puzzles were pretty easy to solve but a few were more challenging.
Absolutely amazing game. It took about five hours for my first play-through and I could hardly put it down!!! The art is amazing, the dialogue is witty and cute, the story is fantastic, it's all just *purrrrfect*. I emplore anyone on the fence about this game to buy it!!!!
J'ai découvert l'Inspecteur avec l'épisode Early Days sur GameBoy Color que j'avais bien aprécié, et cet épisode n'est pas mal non plus. J'aime bien l'univers et l'ambiance de la licence. En résumé, un petit point & click fort sympathique qui m'a fait passer un bon moment. Je vais par contre devoir refaire une partie parce que j'ai raté 2 cartes de woolball... ^^' Au passage, le jeu fonctionne parfaitement sous Linux. :)
If you're like me, you love cats, and you want a mystery with cats. If so, this game is for you. It has cats and dogs, puns, hyjinks due to their instincts, all that stuff. The point and click puzzles are also satisfying, and I never needed a guide (apart from the secret collectables) because of the in-game help system where you call your mom (a lore reason, ha ha). That said, I don't think the story is very good. Let's get into spoilers! Don't read unless you've already played/don't care. [spoiler] All of chapter 2 (and a lot of 3) is a red-herring. In a good mystery, red-herrings either relate to the themes of the story or lead to a deeper truth. In this game, the red-herrings are just fake evidence planted by the real killer. There's no way you can guess what's actually happening; the truth doesn't feel like "Oh of course it was this way all along." Instead, I was disappointed because I liked the fake story more than the real story. Entering chapter 3 was so good, and then it just was meaningless. And that's 2/5 of your story that feels wasted, and honestly more than 2/5 given chapter length. There is character growth in this section, but in mysteries, we want everything to feel important to learning the truth even if it doesn't relate to the final killer. I also find the characters to be very tropey. Inspector Waffles sure needs to get over their survivor's guilt, but they are overall written as a generic tough-guy detective. There's the police officer who loves donuts. I want tropes in terms of characters act like their animal (like Spotty being an excitable dog!), but not tropes in what the characters' personalities are. Inspector Waffles's toughness also clashes with the silliness of the other characters. You can have humor and serious moments, but it still feels that there's little in-game reason for Waffles to not be silly as well, and that's part of what makes him feel like a generic "woe-is-me" detective. I know that Waffles has PTSD, so it does feel more justified later on, but it still felt tonally weird, especially early on. The game also never addresses the dog-cat speciesm that chapter 2 sets up. Because the plot is fake, it abandons those themes in favor of a hypnosis plot that is thematically less interesting. Yes, the specism in the world is addressed in how Waffles grows to admire Spotty, and that's actually really well done and sweet. But no one seems to acknowledge the specism in the rest of the world, and it's never treated as important. Maybe that's why the game felt tonally strange. Chapter 2 is grounded in exploring a neighborhood of dogs, segregated away from society. We later learn that the only cat here stays purely because they're poor; cat's don't willingly live with dogs. This is seen as funny later in some of the humor, but in Chapter 3, it's played very seriously, for there is a cult that believes in the superiority of cats. Finding this cult feels right because there's been subtle specism throughout all of chapter 2. So when the cult is thrown out as "fake," we throw out the game actually questioning the problematicness of its setting, and so the game itself because problematic. The game never questions its praise of CEOs of corporations, its support for the police, and other ethically mucky areas in today's world. Games don't have to, but because at points this game understands the issues in its setting and other times doesn't, it ends up being disappointed. I could go on to talk about how [spoiler] the hypnosis plot feels random. Foreshadowing the villian's hypnosis through a minor NPC playing with a toy doesn't really feel like foreshadowing as it already had a more real explanation that also fit the game's humor. Honestly though, I think I got to my major gripes with the narrative. If you're just here to let yourself be silly and enjoy silly, I think you overall will have a good time. I did! :DD But I think the storytelling could be much stronger, and I want furry works that are also great character works. [/spoiler]
Très bon Point 'n Click avec une histoire qui se tient et qui se déroule entre 6 et 8h ! Le pixel art est réussi, les cinématiques dessinées sont très agréables, la bande-son accompagne parfaitement le jeu, les dialogues savent être drôles et les énigmes sont intéressantes sans être totalement tordues comme pouvaient l'être celles des jeux d'antan. Le fait de noter des indices à réutiliser durant les phases d'interrogatoires est une super idée, et la quête secondaires des cartes est rigolote à faire (attention à ne pas en louper, d'un chapitre à l'autre vous ne pourrez plus les récupérer !) En bref, un super jeu pour qui cherche un petit jeu de détective avec une bonne ambiance et en plus à bas prix.
打了两天,非常完美的小猫游戏! 最后结局的地方文本量一次性给太多了,有点美中不足,虽然知道整个游戏的基调比较轻松,但是这个包饺子的部分感觉可以优化一下呢;还有个遗憾是卡牌没收集完也不能继续收集了,会强制交任务,收集癖会感觉很难受,希望可以像cloudpunk那样,就算主线结束也可以继续探索地图,直到把卡牌集齐!不然从头打的话很需要耐心。基本就是这两个缺点,但还是瑕不掩瑜,游戏体量绝对对得起价格,当然我是打折买的 从开头到结尾都打得很开心,有些词不认识也不影响游玩,还有很多有趣的笑话和梗,感觉文案的艺术造诣很深啊,可读性很强,像在看电影!涉及到各种毛茸茸的小俗语和词汇变体哈哈哈。 很开心还有衍生作品,猫猫狗狗太可爱了,公鸡神探的彩蛋也是双厨狂喜(其实我一部分是冲着这个来的,我也是公鸡神探的粉丝)以后会继续购入系列作品!支持!
This game is more than a mistery adventure game, Inspector Waffles has a beautiful story about friendship and learning to break down prejudices. The relationship between the protagonist and his partner Spotty develops along the main chapters as the two of them learn to be vulnerable with each other. Absolutely adorable. Bonus points as the usually dumb, naive character has more depth to him if you care to look further into the hints the game leaves you.
Charming, relatively short (6 hours) little adventure.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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