
Master the opposites in this meditative puzzle game.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Reviews
Like all Le Slo's work, brilliant, beautiful, and extremely difficult.
开直播玩的,虽然没人看,但是do the work一关卡了半个小时才琢磨出来发现其实异常简单搞得我当场就下播了
트레일러만 보고 쉬운 게임이라 생각할 수 있는데, 절대로 호락호락하지 않은, 고난이도의 퍼즐 게임이다. 1. 트레일러만 보고 규칙을 판단하는건 완벽한 오산이다. 실제로 진행해보면 규칙이 훨씬 복잡하다는걸 알게 된다. 2. 대다수의 스테이지가 좁은 맵으로 구성되었다보니, 답도 금방 찾을 수 있는 것처럼 보인다. 허나, 실제로는 클리어를 위해 20~30스텝을 움직이는건 기본이며, 어떤 순서로 움직이느냐에 따라 성공과 실패가 엇갈린다.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 36 reviews with recorded playtime.
就是很喜欢这种简易的 敏捷的 短时的 益智类游戏..... 类似baba is you? 这种类型就算不解谜,我也很喜欢瞎移动小球 去听让人放松休闲的移动音效 (写此测评..只为做这个游戏的测评第一人hhhhhh)
<3
Not Worth the money unfortunately
Nice puzzle game! Sokoban-like with fresh, interesting mechanics. Puzzles are very well designed and can be pretty challenging. Simple and elegant presentation
Inner Tao is an extremely difficult but fair puzzle game. I am mostly familiar with Le Slo from their puzzle design in Lab Rat and I sort of expected a similarly chill level of difficulty. I couldn't have been more wrong. Inner Tao is one of the hardest Sokoban games I have played. You need to abandon your normal Sokoban methods here and build new strategies from the ground up. These puzzles are as beautiful as they are devious. There's a certain kind of inside out logic you need in order to crack these puzzles, and it's quite satisfying when you get the knack for it. Don't give up too early like I almost did. I became so stuck on level 14 that I uninstalled the game and swore it off. After a walk outside (the best puzzle solving strategy) I reinstalled it and made a bit more progress. After 21 hours I managed to solve all 36 puzzles. The hardest puzzle for me was level 29, which took several hours. It wasn't slipperiness that made level 29 tough, but rather my inability to appropriately apply Inner Tao's mandatory madcap inside out logic. As a testament to even that wicked puzzle's deductability, I solved it in my head while out on a walk. Inner Tao is a wonderful minimalist puzzle game that gets maximum mileage from its deceptively simple premise. It's a great example of how rich a space the Sokoban genre can be when in the right hands. Highest recommendation for fans of fairly brutal, brutally fair puzzles.
ステージに無駄がない。シンプルな構造なのに、驚きと発見がある。 全クリはかなり難しそうだけれども、序盤ちょっとプレイするだけでもかなり楽しいし、安いので買って損ないと思う。
Pensa em um jogo de quebra-cabeças difícil, pensou? Então, multiplica por muito e tu vais chegar na dificuldade desse jogo. A mecânica é simples, com apenas 5 controles (WASD e espaço), onde tu vais movimentar bolinhas pela tela e tentar fazer com que "portais" cheguem até certos pontos para passar de fase. Parece fácil? Não é não. Eu curto jogos de puzzle, fiquei trancado na terceira ou quarta fase do jogo por mais de 10 minutos. Depois passei de várias e me tranquei em outra por mais uns 10-15 minutos, até que parei na fase 18 por não conseguir passar em mais de 10 minutos hahaha. Isso vindo de um jogador que jogou Baba is You, The Witness, etc. Ou seja, o jogo realmente é legal e difícil. A trilha sonora é muito boa, o jogo não tem bugs, e tem uma coisa que achei bem legal, o botão de desfazer tua última ação também é capaz de desfazer um "Reset" do nível. No geral recomendo bastante o jogo, o preço é baixo e vai fazer você perder um tempo se divertindo e quebrando a cabeça.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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