
inKONBINI: One Store. Many Stories is a cozy slice-of-life game about running a small-town convenience store, inspired by early 1990s Japan. Meet regulars, stock shelves, and watch quiet, everyday moments turn into meaningful stories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
inKONBINI: One Store. Many Stories is a cozy, narrative-driven slice-of-life game with light simulation elements, centered on human connection and everyday moments.
Play as Makoto Hayakawa, a college student spending her summer behind the counter of a small-town convenience store, in a colorful world inspired by early 1990s Japan.
Your days are shaped by simple, tactile actions. You stock shelves, tidy displays, and prepare the store for customers, not to optimize numbers, but to settle into a comforting rhythm. Between tasks, you explore the store and its surroundings, notice tiny details, and connect with regulars whose lives gently intertwine with yours.
Through branching conversations and meaningful choices, your interactions shape relationships and reveal intimate stories of a close-knit neighborhood.
A Cozy, Routine-Driven Store Experience
Engage in light storekeeping activities like stocking items, organizing shelves, and ordering goods. These moments create a calming flow that supports exploration and storytelling rather than complex management.
Narrative Focused Interactions
Experience branching dialogue and meaningful choices as you learn about the lives, routines, and secrets of your customers.
Nostalgic Early 1990s Atmosphere
Immerse yourself in a Japan-inspired setting with soft visuals, warm lighting, and lovingly crafted details that evoke comfort and familiarity.
Toy Capsule Surprises
Collect and discover charming capsule toys from the store’s gachapon machine. Each capsule holds a small surprise, adding moments of delight and curiosity to your daily routine and inviting you to uncover every little treasure inside.
Soothing ASMR Inspired Soundscape
Enjoy a peaceful ASMR-like soundscape filled with subtle everyday sounds that enhance relaxation and presence.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 1.1Kreviews | 86% | — | $732.7K |
| $24.99 | 860ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Купил просто по тематике комбини, но нашёл алмаз. Приятные личные истории в неторопливом темпе, уютная атмосфера. Хочется верить что где то там, в глубинке 93года действительно существовал подобный комбини и туда приходили покупатели, каждый со своей маленькой историей. А какой классный звук у выставления товаров на полочки! Короткая, но цепляющая игра. На деке пришлось покрутить настройки, но в итоге выбрал 30 фпс, чуть чуть графона и уменьшенное потребление батарейки.
剧情太短了,要是后面无尽模式就好了,然后出个金钱系统进新的货物会更好,设计的那么好,要是都在剧情上感觉浪费了呀,我每次都是把货物补齐之后才过剧情,一直在等出一个无尽模式,快点上线把
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese*, Russian, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Korean, Traditional Chinese*languages with full audio support
| $24.99 |
| 428ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 4ratings | 96% | — | not modelled |
| $19.99−20% | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 188 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
inKONBINI is a narrative simulation game where you play as Makoto who agreed to help out her aunt at the Honki Ponki konbini store for a week. I overall had a really cozy time with this game and enjoyed the konbini setting a lot. What I like: * There are TONS of items to look at in the konbini store. Sometimes I would just go up to a product and check it out because it looked interesting. * Being able to stock the shelves and making sure all the product looks good. The whole game has a slow and easy-going vibe so you're not rushed to find items or check out customers as quickly as possible. * Having conversations with the folks that visit the konbini store is really wholesome and comforting, especially with the ambiance and music of the late night konbini store setting * Sitting at the desk and just staring outside, peacefully watching the scenery or a customer pulling up in their vehicle What I wish were different: * Despite all of the items that were lovingly crafted in the store, you really don't engage too much with the merchandise in the way that I wish you could. This might be my desire for more simulation in the game so that I could work with the items more, but I know that the game focuses mostly on the narrative and the konbini is just the place where the stories take place I definitely think that this game could be for you if you want a shorter narrative driven experience and not just a konbini shop simulation game.
This is a short, cozy story game. I got attached to the customers very quickly. This game was meant to play slow. Take your time. As a book lover that loves to read "healing fiction", this is healing. It makes you pause. It makes you think about life differently (at least to me it did). Take in what's around you. Listen. And appreciate it.
Viver o momento, ver o extraordinário no comum e no fim saber que em dias bons ou difíceis tudo vira memória e aprendizado. Pequenas escolhas e pequenos lugares vivem na mente das pessoas para sempre e mudam rumos. Um jogo tranquilo, adoraria ter todas as conquistas mas acredito que pelo menos por um tempo deixarei como esta, é um dos jogos que apesar de poder jogar de novo, o que fica é a primeira memória e aventura. Musica boa, jogabilidade simples, bom para uma pausa em pouco tempo antes de ir ao trabalho. Da para ver o carinho posto na criação do jogo, creio que todos por trás do projeto também refletiram pelo menos um pouco sobre suas próprias vidas dando vida para esta história. Obrigada pela experiência!
Милая игра, самое то если нравятся симуляторы магазинов только тут полный чил, никаких тебе статистик ^^
整体来说故事的节奏和感觉都还可以,但是只能玩6天,而且鼠标操作选中有点麻烦。 对于一个这样的定价来说,10小时不到的游玩时间还是太短了。 游戏中有很多的细节可以看,但是感觉这些细节有点虎头蛇尾的感觉。 补货的时候很多都是补不满的感觉稍微有点不爽。 综合来看,就是游戏还是不错,但是不值得这个定价。
Шедевр для 30+ геймеров, которые переиграли уже во все жанры. Особое удивление вызвали титры с русскими ребятами. До конца думал, что [url=https://youtu.be/TS5EDQZpY1s]игра[/url] японская. Умницы! Жду продолжения!
Идеальная игра для релакса: приятная графика, неспешный геймплей и успокаивающая атмосфера. Благодаря этой игре, ты начинаешь замедляться и наслаждаться повседневностью. Первые часы игры пыталась постоянно нажимать на shift, чтобы начать быстрее ходить, а бега там нет :D Здесь и нет цели быстрее справиться с заданиями и это прям хорошо... Здесь можно найти спокойствие в нашей быстротечной достигаторской жизни. Каждую ночь к тебе заглядывают покупатели, рассказывая свои истории и проблемы. Самое неожиданное, что помогая им, ты помогаешь себе. Не только как персонажу игры, а настоящему себе. Игра дает тебе толчок в решении проблем в реальной жизни. Теперь у меня состояние уехать в глубинку Японии и устроиться в магазинчик конбини, чтобы в реальной жизни прочувствовать эту атмосферу мира...
This game is pretty cute. I went in thinking it was going to be a sandbox sim type, but it has a pretty linear storyline that takes place over 6 night shifts. I'm hoping they add a creative mode someday, but I replayed the game twice and feel pretty satisfied.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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