
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"У нас на зоне художник был. Он на стене г*вном родственников своих рисовал. [u][b]Как живые.[/b][/u]" "Дочу не успел дорисовать. Одним глазом так и осталась. [b][u]Порезали его[/u]...[/b]" "Порезали, ну, потому что... [b][u]ну не по понятиям оно[/u]..[/b]" Душещипательная "чернуха", знакомая любому пост-советскому человеку, на Unreal Engine 4.
stylish and short
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | #198 | not modelled |
| $24.99 | — | — | — | $0 |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not bad
Another game that I wish was longer, but I also totally get why its not. Very fun and chill game didnt take long to finish at all. Good story too
玩法很烂优化很烂,故事很黑色幽默,罪人的朝圣之旅
Doesn't seem to be a game with universal appeal. Total miss for some, appreciation for decent narrative and atmosphere for others. I'm in the "I really, thoroughly enjoyed this game nearly start to finish" crowd. It's absurd. The hallucinations of Indika, the way people treat each other, the narrative itself, the juxtaposition of gorgeously rendered crushing tedium and disturbing memories portrayed as literally nostalgic retro graphics, the levelling system, all of it. And in the most bleak and deadpan way. One specific action sequence, fleeing a dog, was frustratingly vague and felt like a game of guess-then-fail-then-try-again over and over. That sequence alone brings me from a 9/10 down to an 8. The ending, though not incredibly deep or veiled, is firmly moving if you can empathize deeply enough and probably a bit disappointing if you can't. I'm glad she got there.
Algumas reflexões, puzzles, mostra a astúcia do Diabo em ludibriar e perverter, um bom jogo, bem curto e com com boas paisagens
Обожаю монашек!!! Минусы: тема титек не раскрыта Плюсы: Отличная графика и оптимизация Отличный юмор Отличный дизайн и атмосфера Отличная озвучка. Ефим проказник ) ЗЫ Адекватно мыслящему это игра точно ничем не подорвет пердак. Остальных неискренне жаль - Кудец вас спасет ))))
A strange game which is not for everyone. Quite unsettling and uncomfortable compared to what the trailer might have made you think. I liked it but it's pretty heavy.
Você percebe as sátiras e referências sobre o extremismo religioso e as criticas à esse sistema antigo de obrigar as mulheres a se converterem. Pobre Indika... é um jogo bom, por mais que seja um indie curto, achei muito bem feito os efeitos de iluminação na roupa dela, a forma como as roupas se comportam no corpo quando ela anda, a direção de arte, tudo isso rodando a 200 fps no ultra fica satisfatório.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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