
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
니키타 병신새끼가 똥을 싸도 잘나가니까 "아 대충 똥같이 만들어도 알아서 잘 퍼먹는구나"하고 안좋은 선례를 만들어버림. 이정도 되면 그냥 밀심이랑 익스트랙션 슈터 장르 자체가 망하는게 맞다고 봄. 이게 얼리억세스 2년동안 한 게임이라면 믿겨지십니까? QoL은 왜 개선조차 안함? 대체 뭘 만든거야? 일단 게임꼴을 만들어놓고 팔란말야. 무슨 씨발 알고싶지도 않은 느그들 게임 세계관 미션브리핑 더빙하는거나, 어차피 절반은 쓰지도 않을 총기개조 구현한답시고 돈하고 개발력 낭비하지 말고.
Very fun game to hangout with friends and have a PVE experience without being bombarded by other players. this gives the Escape from tarkov experience without the BS. its got a few glitches! but its still fun. i like how you can adjust the AI to your preference, send them to Potato mode or make them Tier one. the choice is yours.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is improving and if they implement the things they've talked about, I think it could be very good. This is just a placeholder for a longer review when I've played more but it is much better than the last time I played it and I actually find myself wanting to play more. Stay Tuned ...
If I'm being entirely honest, the game isn't bad, but that doesn't mean I recommend it. The graphics are awesome but those great graphics come with extremely long loading times. A lot of the enemies feel the same and the loot doesn't feel varied. If you want to get this game, more power to you but I personally would go with Road to Vostok instead.
Schade, dass weder das Interface noch die Sprachausgabe auf Deutsch verfügbar sind. Eine deutsche Sprachunterstützung hätte das Spielerlebnis deutlich verbessert. Ich hoffe, dass zumindest das Interface künftig auch in deutscher Sprache verfügbar sein wird.
游戏本身很不错,能够自选难度的设定对新手老手都蛮好,个人是先开低难度做声望然后调特高来玩,或者也可以试试把ai的准度伤害开低但是增加数量享受另一种玩法。枪械手感不是最顶尖,但是远超合格线,但是部分枪械音效存在bug(saiga12k的枪声不知为何很小,同时部分枪械在安全屋会有室内外声效问题),最主要的问题是内容量太少,在中期开始只能苦兮兮地在三张地图里往返做无聊到爆的任务,如果单人的话更难受了(破解终端机十分不友好),还得做很久才能把声望升满,如果可以手动调任务声望倍率或许会不错,虽然可以理解制作组在这个制作程度上想要增加玩家游戏时间,但是说实话,连续猛攻地堡能不疯的也是神人了。希望制作组能多加快制作进度,首要是填充一点任务以及主线让玩家有事做。总的来说如果想养老可以玩玩红河,调低一点ai难度,在没什么压力的越南战场里悠悠闲闲地散步还是很舒服的,评分7/10. 哦另外,虽然原版滤镜辨识度不错,但是加个reshade可以有效改善游玩体验,另外对于低配置不是很友好,在本机上体验中高画质可以保持120fps,但是仍然偶有卡顿。
要不是老子亲自打过真枪就被这游戏忽悠瘸了,玩家控制的角色重症肌无力,什么武器都是一梭子后坐力上天,步枪、冲锋枪、手枪都是;腰射比右键瞄准的后坐力还大,建议本游戏开发者看看别人单手压自动步枪的视频逐帧学习一下。 =============== 说一下优点吧,敌人的反应很像真人,他只会记住你最后出现的地方,并且保持火力压制,如果你及时转点还可以偷到侧身或背身
100% yes if you look for a very hard or chill ext. shooter!!! you can play this game how you want to play it thx to deep AI customization and the console you can make this your personal sandbox. The game play is very good, shooting feels great, weapon-customization is for EA big enough to play around with and i am thinking very hard but i cant remember to have had a single game breaking or even minor bug and not a single crash. Might be the best EA release i ever tried.
I hate this game with ever fiber of my mortal body. Recommend it all day, tho.
Yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 49.1K | 88% | $4.79 | |
| $4.7M | 5.9K | 93% | $29.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 10.9K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $447.3K | 788 | 78% | $19.99 | |
| $512.6K | 941 | 64% | $9.99 | |
| $221.2K | 851 | 57% | $13.99 | |
| $18.5K | 47 | 68% | $9.99 | |
| — | 0 | — | — | |
| $264.6K | 302 | 68% | $19.99 |