
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Runs decent for me using a 5070ti with everything maxed. The game itself is pretty good, a little barebones atm but I can imagine after a few content updates it will be a lot better. Excited to see what Solarint does with the AI.
[h1][i]"28 VLF KIA, all for 1400 units of rebar."[/i][/h1] it takes a little bit to adjust, and you should probably run your first few raids with provided loadouts, but afterwards i was right to overdosing on vicodin or whatever the ♥♥♥♥ the painkillers are and mowing down all the VLF who stand between me and the piles of steel rebar.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it seems well I'm not that old for this, not yet, and i luv this low potato ai
A
gut
I got this after putting 500hrs in GZW, a similar game and I haven't played GZW since. The Ai and weapon customization is much better imo. You die, and there's no running back to your body to grab what you dropped. It could use some polishing, but as far as mechanics go, it's solid.
There's plenty of potential but they haven't gotten there yet. I'm beginning to dislike the game because of the tarkov cookie cutter feel and when you run your own business wasting hours looking for a cigar then lose everything is just that a waste of time. I've played plenty without issues until recently, the AI have felt more aim bot and less fluid with a random enemy with level 2 armor eating AP like its airsoft. Damage as a whole doesn't feel right with the small 5.56 and the 7.61 feeling the same and shotguns being meta. The weather is more rain than clear and the fog which wasn't in the bunker has been now and makes night vision useless. Suppressor's are working somewhat as they should since there is no sub sonic ammo so they are pretty much useless. Why devs think a single way to play is financially sound is beyond me, is a simple casual mode for those who have jobs and don't have time to waste or maybe make the revival injector useful for solo's too much to ask for. It'll be sidelined until the next update launches.
이거 왜 아직도 알파임? 근데 딱 알파같은 느낌 나긴 함 뭔가 조금만 손보면 갓겜될거같은데 이런느낌 났던 게임들은 대부분...
타르코프 유사작 답게 2년 넘게 알파 테스트 중 개십샹똥꾸릉내나는 소련 감성에 불편함을 많이 끼얹었고 대신 난이도 조절이 디테일하게 가능함 인레이드 선택 가능 시간대가 2개 있는데 그중 하나는 초반에 막혀있어서 시간대가 강제되는데 이게 밤이면 뒤지게 빡쎄다 9070xt로도 최고옵 잘돌아가는거 보면 니키타가 싼 똥 만큼 사양 심하게 타지는 않는듯 출시 2년이 넘었는데 아직도 게임이 딱 기본틀만 있고 그 어떤 편의를 위한 장치도 없다 그래도 기대되니까 추천
Big potential, good on ya devs
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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