
Craft and automate an industrial empire from scratch! Experience a strategic game teeming with challenges as you manage resources, overcome hurdles, and optimize production chains. Are you ready to conquer the challenges of Incremental Factory? Your journey starts here... The Factory Must Grow!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Simplified Chinese, French, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game and easy to get the hang of. Builds up fast and is satisfying to copy and paste ever bigger factory! The factory must grow! Its been fun watching the development of this game from the earlies. I like the map idea and think it could be enlarged. Replacements after battles now a lot smoother. Tile colour coding of through put is great. lots of fun, now to try - v .09
It seems like this game is abandoned.
The wireframe incremental space is getting more crowded, but there's enough to play with here to be interesting. Don't expect completion or polish, but the tools are there to scale and problem solve. Hopefully this eventually gets to 1.0, but in the meantime the time to value ratio is still reasonable, and it's worth a try if you like automation and this subgenre in particular.
русский есть, но не везде
still broken. now everything just vanishes and im stuck in the research tab. probably wont play again. Update: Still broken
What is the point of energy you can make it infinitely and if doesn't need to be connected to any other node the research is practically useless for it why would I need to reduce energy costs when I could just make 5 more production nodes, other then that it's good
I will give you my highest respect for the result of the hard work. Your can easily deal with sixty four. A simple idea presented as a wonderful garden
The game is essentially pure UI and with these simple visuals it was surprising to me, how laggy at was and how many problems I had with black screens, parcels disappearing, connections getting stuck, connections getting mangled when moving groups of notes, research menu working at 10 fps, broken arithmetic with counters going below 0 or above the storage limits. Its basic UI definitely was not designed properly for the late game with many nodes and connections.
Too buggy. There are many glaring bugs that should have been iron out by now. Object selection issues. poor instructions. mid/late stage snags without explanation (probably just a bug). inability to properly zoom in/out. difficult to copy/replicate.
[strike]Game is not abandoned. It is just that the developer ignores Steam. All updates have been on the official discord and there is some web beta. Very lame.[/strike] Dev is back updating on Steam. I hope the dev stays. I don't want to have to goto a discord to find out about the game I bought on Steam.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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