
Grow arms and legs to transform into a snake, spider, butterfly, or fifty-legged horror - anything you can imagine. Control your creations in a fumblecore dash to solve each puzzle. Learn to swing through the trees, climb sheer cliffs, or even fly.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A really ♥♥♥♥♥♥♥ boring and unstimulating puzzle game.
I was pretty disappointed to discover that, with only two independently operated muscle groups, Incredipede’s critter design mechanics don’t really allow for the sort of elaborate spiders and monkeys that I imagined. The fact that the puzzles almost never call for anything elaborate, and are better solved using very simple and comically situational designs means that Incredipede is, however, well-designed to its purpose and makes for a perfectly serviceable puzzle game. That still leaves me dreaming of what might have been, though.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So..this game. Yeah o.o Honestly, it's not that bad. If you can get it for 50% then it's definitely worth a buy, and I only say that because I always try and wait for good deals. The game basis is kinda simple from what I can gather. You make a monster by clicking and dragging towards and away from the creature to make legs and/or grow them. You then also have to choose what type of muscle it has, the choices being either clockwise or counter-clockwise. From then on, you have to beat the level. I am unaware how many levels that there are, but it's broken down similar to how Mario games used to be. Such as there are a number of levels in a number of worlds. If you enjoy puzzle games by using your own mind, then this is definitely the game for you. I have a video underneath if you wish to check out some gameplay. I hope you have a good day! ^.^ https://youtu.be/knnClPaBUUM
У игры очень крутой визуальный стиль, который и продал мне эту игру, но это абсолютно не тянет унылый геймплей. Уровни в основном длятся несколько секунд и даже такая длительность не спасает, игра надоедает уже в первые 30 минут. Кажется, что ты будешь делать классных монстриков, наслаждаться своими поделками, но по итогу ты рандомно тыкаешь на него ног и мышц в надежде, что это сработает. Не рекомендую
Heh, this is a neat game. The first load of levels have pre-made Incredipedes, which are oddly made creatures which require careful and dextrous use of the controls to use. Later levels make you have to make your own to solve the levels, which is really awesome and tough.
The gameplay was alright, but somewhat flawed. The achievements can be unlocked easily.
Incredipede is fun and challenging all in the right places. It was fun figuring out the best way to move in order to get to the end point while collecting all the items. It was challenging for me to find out what kind of creature I have to create in order to finish each level. And if that isn't enough for you the game even has a level editor where you can make your own levels and share with other people! Just make sure that you play through the regular levels first because it teaches you a lot of the interesting mechanics the game has to offer. Only then can you excel in the hard mode and in level editor.
Okay
Nice artwork, but... The game mechanics are very poor. It's more random guessing rather than a game you really play and make decissions....
it does what it seems like it'd do couldn't get into it myself but its well made
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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