
Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 16 → 6.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 97% | — | $4.1M |
| $11.99−40% | 772ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good, especially liked the part where Siffrin said "its looping time!" and then looped all over the place
I wish I could time loop, so I could play this for the first time again (it doesnt even work like that!)
Очередной пройденный шедевр, очень хорошая игра как по сюжету, так и по самой концепции, так и по персонажам их историям и т.д. ни копейки не пожалел за эту имбу
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 42ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really great game. Captures a lot of really difficult-to-capture ideas and handles them all beautifully. And the combat is engaging althroughout and never gets fully stale.
Tuff
first game to make me ragequit in over 10 years, this game is agony in the best way possible, I want to scream. Im not yet done playing but I love the characters and the creativity of the storyline and general worldbuilding. I am in pain
This game sucks because the goat OMOCAT didn't work on it, OMOCAT is my fav human ever and I love her!
It's a heavily poignant game about mental illness and miscommunication, with so many varying themes from the perspectives on the found family trope, to issues with memory and self, to the topic of preservation vs change. It is definitely a game to play for the story, and one you don't have to worry heavily about the combat. The only thing that could be a drawback is just how long it takes to get to everything and remember where specific things are- but that just lends itself to the game itself, doesn't it? Finally finishing my first playthrough after seeing all the art over the years truly makes me glad to have done so... but I think I'll wait for my next play through for some achievements and endings for when I'm not burnt out after this first round.
Me hizo llorar
Решил поиграть только потому что стало интересно что за игра у меня стоит на обоях из wallpaper engine. Ни разу не пожалел.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $34.2M | 88.7K | 97% | $19.99 | |
| $142.2K | 681 | 96% | $10.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 8.9K | 84% | $19.99 | |
| $4.1M | 10.3K | 86% | $19.99 | |
| $4.1M |
| 42.8K |
| 86% |
| $4.99 |
| $4.1M | 4.1K | 80% | $49.99 |
| $4.1M | 4.1K | 92% | $29.99 |
| $4.1M | 7.9K | 97% | $14.99 |