
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 7Kreviews | 95% | — | $3.8M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In Sound Mind, developed by We Create Stuff, is an absolutely remarkable experience that stands out in the psychological horror genre. From the very beginning, the game captivates players with its unique visual style, blending surreal environments with a polished artistic direction that feels both eerie and beautiful. The graphics are not just technically impressive, but creatively bold, constantly surprising the player with imaginative level design. What truly elevates the game is the way it builds its protagonist. The player’s character feels deeply human, with layered emotions and a compelling personal journey that unfolds naturally as you progress. The mechanics tied to the character are intuitive yet meaningful, reinforcing immersion rather than distracting from it. However, the true masterpiece of In Sound Mind lies in its story! The narrative is simply sublime, rich, emotional, and thought-provoking. It explores themes of memory, trauma, and identity in a way that feels genuine and impactful. Each chapter adds depth, pulling you further into a haunting yet beautiful storyline that stays with you long after you finish the game. The storytelling is enhanced by excellent voice acting and a powerful atmosphere, making every moment feel significant. It’s rare to find a game where the narrative resonates so strongly, and In Sound Mind achieves this effortlessly. At a price of €29.99, the game is more than worth it. Considering the quality of its visuals, gameplay, and especially its extraordinary story, it offers incredible value. This is not just a game—it’s an unforgettable journey! A horror and story game that I highly recommend
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 4K | 73% | $49.99 | |
| $3.8M | 941 | 36% | $69.99 | |
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $3.8M | 4.2K | 63% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2K | 113 | 63% | $3.99 | |
| $599 | 16 | 100% | $2.99 | |
| $0 | 0 | 100% | $6.99 | |
| $725.8K | 2K | 93% | $14.99 | |
| $140.7K | 690 | 94% | $9.99 | |
| $102K | 320 | 78% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 965ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это Просто Шедевр...
this type of horror gameplay is fantastic. using mirror shard is the navigator not like other game pressing V button to get visual clue. and even though no press M for map actually you dont need map in a horror game you can cover whole map and find all powerups/upgrades just using the mirror shard you found in the mission.. and the puzzle is straight forward.. use mirror shard and brain all puzzle solved while you enjoy fighting boss not stressing your brain out like other game. and boss fight for every level is unique.. without using brute force spamming your left mouse to shoot, the mission level itself is the weapon to defeat the boss..
Психологический хоррор, который приятно удивил Я думала это будет очередная пугалка с монстрами, но оказалось это одна из лучших инди-игр. Да, монстров никуда не дели, но разнообразие локаций и этих самых монстров - всё перекрывает. На протяжении всей игры каждый предмет который будет в быстром доступе вам придётся использовать. А они пополняются с каждой главой. Но отдельно хочу отметить треки с пластинок: это такой кайф для ушей. Жаль они не играли в самих главах, а послушать их можно только в кабинете(
Constant crashing on tape 4 the game physically can't run all the ♥♥♥♥♥♥♥ ♥♥♥♥♥♥ forest and swamp particle affects.
Awesome game, didn't expect it to be so lengthy.
好玩
This game left a gap in me that no other game can now fill. The story grasped me emotionally so hard I now cry listening to the soundtrack. The humor scattered throughout the game was remarkable. One of the best recommendations from my friends I ever got.
um jogo nota 6 em todos os critérios: trama, escrita, puzzles e combate. em alguns momentos, lembra um Alan Wake em primeira pessoa. vou até o fim porque, depois de dez horas, o que são mais três ou quatro? mas vou me arrastando.
Perfectly captures the 2000s indie horror spirit with a slickness of more modern games; feel like very few of the modern indie horror games "get it" quite like WCS does.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.