
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 7Kreviews | 95% | — | $3.8M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute hidden gem of a game. Peak.
Best game I've ever played. I got it for free when it came out on Epic, not expecting much out of it and it blew my mind. Please, if you are considering buying it, let me tell you it's worth the money. Great story, great soundtrack, great moments and great game overall. This is a 10/10 for me. Thank you We Create Stuff. Amazing work.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 965ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其貌不扬的外表,细玩后不得不感慨真是恐游的一大佳作,抛开传统恐游的步行模拟,以及毫无内核的惊吓,in sound mind 以第一人称庭箱的解密搭配生存玩法,让人眼前一亮,游戏剧情比较连贯,除了开头有些不知道在干嘛都很棒,游戏大部分成就都比较好获得,全成就收集时间在15h,希望这部游戏能出续作,医生是否能彻底击溃彩虹试剂,拭目以待了
有箱庭地图很出乎意料,不过解密低级,没有恐惧感,甚至于没有恐怖氛围,剧情没玩明白的情况下不想再打开
Going into In Sound Mind, my expectations were pretty low. However, once I booted it up, the game completely won me over. The narrative is incredibly well-crafted, and I genuinely enjoyed every aspect of the storytelling. The only drawback for me was the lack of challenge. I started my playthrough on Hard mode, but the gameplay was so forgiving that by the midway point, I had to remind myself I wasn't on standard difficulty. Despite that, I would absolutely recommend this game.
РАЗРАБЫ ЖАДНЫЕ ДО БЕЗУМИЯ ! игра скучновата и нудная ! как были хорох игры 20 лет назад - не че не поменялось ! графика неочем, также видны фризы, сюжет без озвучки очень нудно вчитываться !! купил ее из-за положительных отзывов и что бы открыть фон в стиме с бегающим котом - в и тоге прошел часть, купил и открыл все значки и мне дали 4 одинаковых фона с маяком и еще один такойже МУСОР! .... я на вашу игру и карточки потратил целую кучу денег и времени и получил в итоге мусор ! т даже значек стремный и одноотипный ! очень жалею что выкинул деньги на этот шерпотреб в котором нету не чего эксклюзивного и инетересного...
好游戏
Игра супер! Каждый найдет в ней своё.
Incrivel
You can pet the cat. No more words needed. Great game! Better than I first expected. Totally recommend.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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