
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 7Kreviews | 95% | — | $3.4M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I initially purchased this game because I saw that Yoav Landau, the founding member of The Living Tombstone, was to be producing the soundtrack. As I played through the game itself, though, I found myself absolutely adoring the world that We Create Stuff had developed and seamlessly weaved its characters and themes of mental health into. This game is truly something special, and should no doubt be given a chance from anyone looking into the psychological and atmospheric horror gaming genre. The only drawback is that the game loses a little bit of its scare factor once your character is equipped with enough tools to combat everything that comes at you. Aside from that, I recommend this game to everyone willing to listen. I eagerly await a sequel and any other project that this studio creates.
At times the story felt like it was repetitive, shortly after those times I was reminded why I was still playing. Great storyline, immersive gameplay, challenging missions. Truly a fun game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 963ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyed it quite a lot. Only criticisms I can think of is that some of the dialogue was a bit generic, and the protag vo was often flat. But other than that you get a story that can make you think, and gameplay that has a good bit of variety. Plus it has a good price to quality ratio. Got it 90% off and kind of feel like I under paid tbh.
e baum
音乐很用心,剧情也不错地图设计的也有点东西,猫猫可爱
Absolutely brilliant game. Optimization could have been better.
Spooky stuff Cool soundtrack Chenqui
ну, в целом окей, было интересно
The game can be a little bit confusing on where to go next at times, but the story is great. Excellent lore building.
Really enjoyed the game. the story is beautiful, music is great and gameplay is decent enough that you go through it with pleasure for the other two things. took me 7.5hours to 100% with some help from guides!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 113 | 63% | $3.99 | |
| $1.5K | 27 | 96% | $2.99 | |
| $357 | 2 | 100% | $6.99 | |
| $725.8K | 2K | 93% | $14.99 | |
| $140.7K | 690 | 94% | $9.99 | |
| $102K | 320 | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5.1K | 97% | $14.99 | |
| $3.4M | 7.9K | 94% | $14.99 | |
| $3.4M | 8.6K | 97% | $29.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $3.4M | 9.5K | 87% | $14.99 | |
| $3.4M | 4.6K | 84% | $29.99 |