
In Orbit transforms data collected by NASA’s “Eyes on Earth”—the satellites relaying information about our climate, oceans, and soil from space—into a multisensory, interactive experience that celebrates the marvelous complexities of our planet and our drive to unravel them.
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Languages: English**languages with full audio support
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[h1]Experienced on the Oculus Rift with Touch Controllers[/h1] The whole experience took me about 5 minutes. I'm afraid that I didn't get it. What is the purpose exactly? You see all these tiny dots around you and you can use your motion controllers to move them and reshape them. Meanwhile, there's this narrator telling you that these are data points taken from satellites about our land, air, and water. Unfortunately, these data sets mean nothing to me. You could have just put random dots all around me and I wouldn't have been able to tell the difference. Worse than that, the 3D visuals just don't really pop, they look muted and bland. The narrator repeats the same thing before the air, land, and water presentations. I know it's free, but I just didn't see either the educational value or the entertainment value here. And because the subject is about carbon monoxide and I assume, global climate change, I will say this: it's pretty sad this couldn't have been done better. I know the devs meant well, so it does sadden me to put a no recommendation. Rate 3.5/10.
"In Orbit" isn't a game, it's an art exhibition that's been dumped on Steam, presumably because the local art galleries took out a restraining order on the "artists" who had no other choice but to pay Valve $100 to dump this on Steam. This art exhibition has the player view a bunch of particles in a VR space, and they can wave their controllers around to disturb the particles. That's it. No game, just particles. I'm not even sure this qualifies as "art"... it certainly isn't a game. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This seems to have been made a VR exclusive to prevent any comparison with non-VR 3D games, a comparison that this non-game would fail very badly at. Developers must learn that while VR is great, if the only thing that makes the game (or non-game art exhibition) great is the VR, then the game isn't great at all. This is free on Steam, but it's free because it's not really a game, it's an art exhibition, that was so poor in quality it could never be seen in a public gallery. There's plenty of great local galleries in every city that would offer a far better experience than this. And because it's not a game, it's impossible to recommend.
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In Orbit is a free VR experience. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. Has three short narrated modes about 3 different subjects, with the same experience. The experience is that You are surrounded by light particles that can be move by your controllers, maybe making a noise as you do it. Very trippy. There is nothing for you to learn here by the data, it all makes a sphere of light particles around you. Try this for a short VR trippy experience, but there is not much else to gain from it.
In Orbit, NASA'nın iklimimiz, okyanuslarımız ve toprağımız hakkındaki bilgileri uzaydan aktaran uydular olan "Eyes on Earth" tarafından toplanan verileri, gezegenimizin muhteşem karmaşıklıklarını ve bunları çözme çabamızı kutlayan çok duyulu, etkileşimli bir deneyime dönüştürüyor.
Very nice visual effect to mess around with for a while. After about 10 minutes max you have seen everything it has to offer but that's ok as it's free (and small d/l). Personally i'd have liked a bit more info about the data, but I understand it was kept lite on purpose.
Was actually a pretty cool particle simulation to play with, has no data or anything to do with what's claimed in the games description, but it does give you a fun particle field to play with that's pretty neat.
In theory, this is a cool idea. Realistically, this isn't an experience I'd recommend someone try even for free. I think the experience fails at its goal of teaching the user about the data it presents. If it were you very first VR experience, moving around the particles would probably be cool. Otherwise, I had basically experienced everything this had to offer in 5 minutes.
Interesting and worth a few minutes of attention. -played on vive cosmos
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