
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 455 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不知道为什么老是卡卡的,还有怎么音频校准没有测试啊?
ストーリーx音ゲーという感じのゲームです。ストーリー自体は可もなく不可もなくと言った感じで、イラストはすごい綺麗でした。実際の音ゲープレイ自体は、私はキーボード&マウスでプレイして、キーボードとマウスどちらも基本使うので初めの方はあまり馴染みがなくて苦戦はしましたが、慣れれば問題ないというくらいの難易度でバランス調整も良さそうに感じました。 ゲームシステムにカードシステムがあるんですが、こちらはカード強化やキャラクター強化にパズル要素があり、キャラクターの特性とかを使って解いていく感じで、この辺は個人的にかなり面白かったです。 心配なのは音ゲーとかはコラボが多いので、もしコラボとかする時に変なところとコラボして評価が変わるとかはないようにしてもらいたいなと思いました。
剧情和玩法都挺不错,就是我太菜了
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 456 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
guy哥我喜欢你
很好玩。剧情很不错,配音也不错。虽然以前没玩过音游,但是还是觉得好玩。个人觉得值这个价格。只恨自己太菜,难度一高,就开始手忙脚乱,”我是谁,我在哪,我要干什么“了。
对我的左手开发非常有意义 游玩节奏很奇葩,紧张刺激的打歌&视觉小说&解谜拼豆之间的玩法交叉很卡人状态 然后想要卡牌插画放大查看功能(画了得能让我看吧!),粒子摆放配方保存功能(方便再加工/换色)
95% 비주얼 노벨 2.5% 리겜 2.5% 퍼즐
给arc的钱变现了说是
初见挑战性高,但是熟悉了玩起来还是很爽的。喜欢读谱难度高的,像魂游一样把困难的铺面通过不断练习达到高分。
游戏玩法注定不是所有人的菜,冲着游戏谱面玩法来的需要注意这游戏跳过有点麻烦 差评里面挑的刺只能说明这游戏只是不适合测评者,这游戏本质玩法比较像片手音击。对一般只习惯用食指中指敲的人来说一下子上强度用到剩下三根手指还不是定轨注定不可能会有一个简单上手的门槛。个人认为此游戏比较推荐多K玩家或者有大量街机经验的玩家入库
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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