
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 435 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
청기올려 백기올려 청기내리고백기돌려 백기멈추고탭댄스춰 청기돌리며백기내려
runs smoothly but my hands can't catch up
劇情和插圖都很滿意但我急需第六根手指
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 436 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
桌子小的别玩 打一半鼠标和键盘飞出去了
하~ 어렵다~ 재밌다~ 이맛이야~ 하필 왼손이 고장나가지고 마우스 반대로잡고 하기는 또 짜치는게 아쉽네; 암튼 기다렸으니 실컷 즐겨야지~ arcaea 업뎃하는거 보면 내용이나 다양한 연출이나 곡이나 금방 방대해질 것 같음. 한글화만 얼른 해주기를.. 덕분에 일본어 공부 알차게 하네 ㅋㅋ
616准备让人类进化出第六根手指( 但这游戏确实非常棒,对得起这么贵的价格
音游没建立好映射,打的手忙脚乱;剧情刚完成第二章,没什么雷点;造卡部分很有趣,没看攻略也能过。
One of the most fun rhythm games I've played thus far. Like arcaea but on pc and arguably more fun. And I love arcaea. Good story too
guy篩選新人類的工具
我已经感受到我无力的小拇指的蠢蠢欲动了!音游部分相当创新,大部分曲目必须要推剧情解锁,也不是什么大问题。剧情还行,立绘刚看会有点难绷,倒是过一段时间就自适应了,不过希望还是能改好一点吧。CG质量不错,想弄下来当壁纸用。卡牌玩法融合得不错,拼豆拼得很上头。新手引导有点小问题,很少时候不知道该按哪个按钮)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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