
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 435 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前提としてこのゲームはシナリオ主導のリズムゲーム(おまけでパズルゲーム、オプションでスキップ可)でありリズムゲーム部分にしか興味がないという場合にはあまりオススメしません。 一方でADV部分にも興味がある場合は非常におすすめできる作品です。陰鬱で特徴的な世界観、深い多面性を持った魅力的な登場人物たち、豊富なスチルイラストと豪華な声優陣、そしてシナリオに沿った有名コンポーザーたちの素晴らしい楽曲。かなり挑戦的な作品だと思いますが私は応援したいと思います。
阿卡一牢玩家来支持了,依旧画风美丽音乐好听,玩的很爽暂时原谅小伙子,左手已长出第六根指头(
很好的游戏,使我左手独立有了自己的思想
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 436 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
undiscovered treasure.
还不错,挺好玩的。不过个人不是很喜欢卡牌玩法,等一个自动化工具。
Game is so good i pulled out a knife.
first hour into the game and mei is so me
好玩
会玩了还挺好玩的,可以试试笔记本外接键盘,外接键盘打地键,笔记本触摸板打天键。挺舒服的。 剧情能勾起我不少情绪,总体还不错吧。 至少150能买70多个曲子,有超过一半的原创曲,已经很赚了
总的来说,还是推荐的 从游戏性来说,我认为学习的成本并不会比街机端多k下落少(,不过初步上手之后应该会觉得越玩越爽,至少十几个小时后我pm一些10没什么问题,但是可以预见的后续精通难度应该会比较高,并且定数这一块继承了616祖传的迷惑。 拼豆肯定是好玩的,直接给到一个10/10,if就是一个巨大的拼豆模拟器.jpg 剧情大概是7/10的样子吧,总体来说还过得去,但是第四章明显的叙事节奏变快了,我认为如果有个3.5来过渡一下会好一点,同时由于剧情里面谜语人太多了,玩起来有点火大(((,不过现在我已经出现戒断反应了,求求你616再写一点主角团故事吧😭😭😭😭😭😭😭😭😭 人物总体来看还是相对讨喜的,ayame应该是我最喜欢的角色了,这种拧巴的小猫还有别的性格和我一个朋友相当的像(没有吃代餐的意思),小表情也挺到位的,就是立绘还是有点雷霆了,和卡面一样多好 音乐必须是10/10,这个曲师阵容的独占太舒服了,绝对是我近期游玩以来最享受的一次,同时还有fery手搓的四十多首背景音乐,这真是太舒服了 题外话,我突然想到了ayame同时指菖蒲和鸢尾花,iris也是鸢尾花,哎呀啧啧啧这可真是不得了呢
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 5.5K | 92% | $11.99 | |
| $106.8K | 219 | 99% | $19.99 | |
| — | 0 | — | — | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $2.4M | 4.3K | 91% | $16.99 | |
| $247.4K | 546 | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3K | 62% | $14.99 | |
| $1.2M | 4.1K | 89% | $11.99 | |
| $1.2M | 3.5K | 92% | $9.99 | |
| $1.2M | 3.2K | 87% | $19.99 | |
| $1.2M | 8.6K | 92% | $4.07 | |
| $1.2M | 4.2K | 92% | $6.99 |