
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $762.8K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Actually a solid game. I loved the story. This easily could be a movie or an anime
Gran historia, mecánicas entretenidas, visualmente bonito, un muy buen juego en general.
It is a great game. It would have been nice if the company would have made the game from crashing all the time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ive tried playing this game twice once when it came out and once in 2026, its runs so badly.
It's great, ignore the negative reviews. Perfectly decent FPS with good dynamics, well-working mechanics, very fluid movement and great graphics, speaking of which, it'll run fine on anything, just have to run it in 1980 1080 through the launcher if you're on an older system. They were always taking a risk having just magic with no swords or guns but it works just fine and the melee is a very satisfying punch. Best thing about the game? It plays like a movie, a B-movie but a movie all the same. The negative reviews are the reason we got Black Ops 7 and we all know how that turned out. Let's use our positivity shall we.
游戏发售日期是23年8月,整体来说画质和流畅度都属于合理范围,整体上除了ZZZQ并没有太大问题。游戏的序章有两章内容比较长,我是玩到了序章结束解锁豪华版内容就没有继续玩了,所以不评价剧情。 我的配置是14900kf+5090+48*2,这个配置不算高但是也不算差,整体游戏在dlss下其余拉满不开帧生成的情况基本可以稳定100帧左右,所以帧生成的话是可以放心开的。整体优化没有什么大问题。最大问题是主角剧情里有点der,加上两个NPC都比较丑(开局挂掉的那几个主角朋友倒是建模还行),加上各种丑脸糊脸体验较差,堪比拉万。 首先是游戏的 价格:特价24.8豪华版29.8的价格可以说是十分的便宜,对于这种大小的游戏来说这个价位完全可以考虑作为充库存的。只不过你需要容忍自己库里有zzzq产品的存在。这个价位在不考虑zzzq的影响下无疑问是10分,但是因为这个问题我选择给9分。 10分满分我给9分,评价为超级便宜,一分扣在zzzq上面。 然后就是游戏的 画质:这款游戏的画质算不算特别优秀,在某些场景的射击和材质有明显的缩水,并不是全部地方都是特别精致。角色尤其是主角的精细度还是非常顶的,手上的皮肤褶皱和手上魔法枪械的细节都很清楚。但是经常贴脸的zzzq打脸真的有点让人心里难受,我建议和我一样的玩家就别买了,毕竟大尺寸屏幕被这种画面长时间突脸堪比玩恐怖有游戏。 满分10分我给7分,一分我扣在zzzq上面,评价为细节还需打磨,但是主体没什么问题,开局剧情的天空真的不错。 之后是游戏的 流畅度和优化:先说结论,优化好像没啥问题,也可能是我遇到的优化压力大的游戏太多,这款游戏在无光追的情况下帧数是要稍微高于仁王3(同样无光追)的,并且帧数基本上完全稳定,100帧如果不是特别想要高帧数也是没必要开启帧生成,帧生成后大概在150-160帧左右。游戏整体移动和旋转视角都比较流畅,跳跃动作和二段跳都很灵活,就是那个短冲技能特别奇怪。看到很多steam评价我还以为这款游戏和那款荒野之心一样优化爆炸,但是并没有出现这种情况。但是配置低于3060显卡和cpu i5-10600的玩家就不要尝试了。 满分10分我给6分,评价为我玩着还行,但是steam评价里面有优化问题的评价。 之后是游戏的 战斗方面:完全是魔法风格的pve枪战,蓝色初始武器是单发步枪,绿色是冲锋枪,红色是霰弹枪。打完咆哮者掉的红色武器是类似于小型枪榴弹的武器。拥有蓝色路霸钩子,绿色减速球。(红色我没解锁),角色的技能不算多样但是也挺有特色,但是战斗中还是过于依赖掩体,护盾和走位根本不能完全应对大量的敌人攻击,尤其是敌人的弓箭。护盾敌人需要用狂怒技能去应对,我目前解锁的两款狂怒技能是可以向前发射的地刺和攻击身体周围的冲击波,这些武器的问题就在于释放并不是一键的,而且有前摇。游戏中我目前打小怪基本上就靠两种打法,开盾绕圈和靠掩体利用绿色子弹的追踪性两种。我认为这个战斗内容中规中矩,并没有什么问题,主要问题还是在于那个奇怪的短冲,cd那么长。 满分10分我给6分,中规中矩。 最后就是游戏的 其余内容:游戏剧情听说不怎么样,我也角色不怎么样,配合zzzq和基本上可以想到的剧情,真的觉得比较一般,但是这是特价游戏排坑,并不是优秀游戏精选,所以能玩不坑就行,游戏内有挺多需要跳跃和解密的地方,但是目前来说不算难,估计后面还有更多,角色性能不弱,并且能力还行,有二段跳,我是觉得问题不大。 满分10分我给5分,扣在前期的老套剧情和zzzq元素上,前期其并没有太多对于玩法方面的扣分点。 五项得分一共33分满分50,超过30我的评价是如果不介意zzzq和剧情,还是可以玩的。 如果和我一样觉得这游戏这些内容无法接受,我的主观评分是20-,不如上一个荒野之心,起码上一个画风比这个正常。 这款游戏在我玩的时候就各种生理不适,我是真的不适合吃这种,即使是新高破我都能顶着玩,这个游戏的zzzq突脸真的太反胃了。
女主太丑
Le jeu n'est pas bien optimisé, même avec des composants supérieur à ceux conseillé, mon jeu ne fait que lag au premier combat, cependant le jeu a l'air hyper cool
这shit一样的寡淡剧情谁要看啊,制作人是脑瘫吗,把跳过键扣了
Çok iyi oyun!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 67.5K | 98% | $9.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $1.3M | 5K | 91% | $9.99 | |
| $622.4K | 6.7K | 54% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $762.4K | 2.6K | 87% | $9.99 | |
| $762.3K | 758 | 74% | $24.99 | |
| $761.9K | 4.8K | 92% | $5.99 | |
| $764.3K | 613 | 46% | $34.99 | |
| $761.3K | 706 | 87% | $29.99 | |
| $764.5K | 689 | 76% | $24.99 |