
A lost soul wanders through a whimsical, eerie pop-up book like amusement park. Dive into fun-filled stages, encounter unique characters, fend off spirit erosion, and uncover the park's hidden secrets. The enchanting yet dark Illusion Carnival begins now.
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About
This game marks the inception of the "Illusion Carnival" series.
Content warning: flashing lights and themes of psychological horror.
"Illusion Carnival" is a stylized 2.5D role-playing adventure game that captivates with its unique visuals and character-driven narrative. Immerse yourself in levels reminiscent of carnival games, where puzzles and light action/bullet hell elements await. Characters with distinct personalities and dark fairy-tale-like narratives craft an immersive atmosphere reminiscent of a bizarre amusement park adventure with hints of psychological horror.
Trapped within the whimsical and eerie confines of an amusement park, a lost soul transforms into a tiny paper boat embarking on a unique journey, striving to break free. Confettia, once a dazzling amusement park, now stands corrupted and riddled with anomalies intent on consuming your spirit. What befell the park's previous visitors, and what draws you here? In a realm with no death and no escape, what fate awaits should your spirit succumb to utter madness?
Navigate enchanting 2.5D pop-up book-style landscapes that transport you into a realm of fantasy and fairy tales. Admire the cute yet slightly ominous art style, where vibrant hues give way to unsettling anomalies, evoking a theater-like ambiance with thematic visuals throughout.
Embark on a journey through diverse sections of the amusement park, each with various carnival aesthetics, from roller coasters to whimsical minigames. Engaging in dialogues between characters, adding charm to your park adventure. Interact with adorable yet enigmatic anomalous dolls, unravel puzzles concealed within toy boxes, and gradually unveil the park's mysteries.
Partake in thrilling yet manageable combat encounters as you dodge the anomalies' assaults, endeavoring to restore the park to its former glory.
Experience a narrative that seamlessly intertwines light-hearted comedy with dark fairy tales. Meet a cast of distinctive residents and fellow park visitors, relishing in their endearing performances and immersive storylines, all while engaging in jovial conversations with them.
Genres
Stats
Languages: Simplified Chinese, English, Polish, Japanese, Italian, Russian, French, Turkish, Portuguese - Brazil, Spanish - Spain, Ukrainian, Indonesian +2 more
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has multiple major flaws. First flaw is the pacing, it is way to rapid and it leaves you confused, for example when we are first introduced to Confettia by Delirioma (im sorry if i mispelled the name) the events happen so fast that you can barely understand where you are and what is going on, the Demetria girl, she just randomly appears and then gets kidnapped by something (i couldn't see what because the loading scene played right afterwards). Such examples of bad pacing are present throughout the entire beggining, as well as with Illusia. But, there's one more major flaw which is the often appearing loading scenes with the curtains, they in my opinion appear too often and are unessesary for loading assets because im pretty sure there should have been a better way to optimise that proccess. Third flaw, the game's overall optimisation, the game was lagging throughout some specific points of the game despite me being on a fairly capable device (intel core i9 13 gen and 5060 laptop) which in my opinion is not as dramatic, but is still bad. Fourth flaw, the music. I really didn't like the music choice that the dev made, even tho my opinion is subjective, i really don't see a happy music from a google play parkour game fitting a psychological semi arcade horror game. Fifth, the colour pallete is interesting, and i wouldn't say i hate it. But overall after playing for 30 ish minutes i was starting to develop head numbness and dizziness due to that specific choice in colours. Thats mostly my problem so don't take this much into account, but it really ruined my experience. In conclusion, the game has a few major flaws that make it just a bad experience, such as bad optimisation, too rapid pacing and a questionable choice in music. Despite all that, i see potential in this game, in my opinion id it improves the flaws i presented earlier this game could potentially get a similar hype like the Project Moon games did. Keep going.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прекрасная игра, больше всего понравилась рисовка и дизайн персонажей. Жаль только, что игра довольно короткая и продолжение еще не вышло
Прикольная игра, милые персонажи, необычный сюжет и приятная музыка. Проходится буквально за пару часиков, но зато бесплатная. 10 из 10
10/10
이런느낌 너무좋음!!!!!!
Es un juego muy divertido me gusto la historia y el arte es precioso muy atrapante, frustrante en algunas ocasiones pero perfecto para una tarde entretenida.
Abi çok garip bir oyun konusu hala anlamış değilim ama çizimleri gerçekten güzel.
速速出
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kewl art style....................................the answer to the math question on the board/gate thing is 17 btw
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.