
A cozy idle island sim that lives on your desktop, just above the taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, fish, mine, cook, and craft on their own. You just make the calls. Glance down between emails and a meal is ready. It never steals your screen.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 29 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A cozy idle island sim that lives on your taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, chop wood, fish, mine, cook, and build on their own while you work, browse, or take a break. It never steals your screen.
Idyll Isle runs in a slim, transparent window docked above your taskbar. The Farmer harvests wheat, the Fisherman casts a line, the Miner hauls ore — they know what to do. You just make the calls: what to plant, what to craft, where to build. Everything else runs on its own. Glance down between emails and a meal is ready; come back from a meeting and the Storage is fuller. The island never rushes you.
The mainland is no longer a place to live. When the Veil Tide swept the old sea routes away, the few who made it through washed ashore in the Veil Archipelago — once the granary and seed vault of these waters. The island under your feet still holds a little life. Stay, and tend the last patch of green still breathing here; and when the time comes, set sail to find the next shore where drifters like you can make a home.
Recruit a Farmer, Woodcutter, Fisherman, Miner, and Chef, and put them to work. Start with one wheat field and grow it into a full production chain: crops feed the Kitchen, ore becomes tools at the Blacksmith Shop, and animal products turn into feed for even more output. With 30+ crops, dozens of recipes, and a web of tools, ores, and catches, every supply line is one you set up yourself.
Lay out more than a dozen building types — Farm Plots, Water Wells, Storage, Kitchens, Animal Pens, Blacksmith Shops, Gem Workshops, Trading Posts, and more. Repair the broken bridges, abandoned railways, and ruins scattered across the island, and new land rises from the mist: more fields to farm, more waters to fish, and more ore veins to mine.
A sharper sickle harvests faster. A better fishing rod lands bigger catches. A stronger hammer breaks tougher ore. Add boots, gloves, and cutting blades, then upgrade from crude starter gear to refined alloy tools — and watch your team grow steadily faster and more efficient.
Wild animals wander onto the island; feed and tame them, and they settle into pens to lay eggs, give milk, and grow wool — breeding across generations and passing their quality down the line. Repair the lighthouse to light up trade routes, and pack animals haul goods to distant shores — sending out what others need, bringing back what you're after.
Recruit warriors, archers, and mages at the tavern, form them into an expedition party, and follow the lighthouse's routes out across the near, mid, far, and extreme seas. Every voyage is a gamble — weigh your party's strength against the dangers ahead, and come back laden with spoils, or empty-handed. The deeper the sea, the rarer the find: tide-worn seashells, weathered compasses, abyssal coral, lodestones born of storms — each one a treasure for your collection.
When the island grows prosperous enough, the shipyard on the shore rings with hammers once more. Gather timber, canvas, and sea charts to build a ship that can sail far — out past the Veil Tides, toward routes that have lain silent for years. Something waits out there. You'll have to go and see for yourself.
Ancient stones line the shore, holding the island's past — and the untold story of each companion who lives here. Merchants from distant isles arrive along the lighthouse's beam, and letter by letter, their tales quietly weave together the forgotten history of these waters. There's no rush; uncover it slowly, and the island's buried memory surfaces at its own pace.
• You like idle games that never feel like a chore
• You want a peaceful little world of your own between tasks
• You enjoy building something from nothing, piece by piece
• You find quiet satisfaction in watching efficiency grow
• You sometimes want to stumble on a gentle story in pixel art
Join our community on Discord!
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
闲暇时候打开游戏种种田地,慢慢培育作物,不用紧绷着神经。节奏慢悠悠的,作物种类丰富,放置挂机设计特别友好,日常摸鱼打发时间刚刚好。
非常好玩的挂机游戏 能不能升级畜栏
딴겜 하다가 가끔 봐주면 딱인 방치형 게임. 약간의 스토리도 있어서 의외였음. 근데 건물 짓는 위치가 너무 한정되어 있다는 점이 아쉬움 윗쪽에만 지을 수 있는건 이해하는데 맨 왼쪽 섬에도 지을수있게 해줬음 좋겠음. 아 그리고 광산 끝까지 여는거 기대했는데 결과가 살짝 김빠져서 아쉬웠음
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩!已全成就!特别适合爱种田的休闲玩家~~
this game is actually pretty fun lol I've been looking for a desktop game I actually like for a while and this one kinda got me. The graphics are cute, nothing crazy, but they have a nice charm to them. The UI is a little weird at times but honestly I don't mind it. I've only played for like 30 minutes and I'm already gonna keep playing 😂 Would love to see more content about monster battles added, and maybe more outfits/accessories for the characters too. That'd be sick.
開發很努力地製作的掛機種田遊戲。 遊戲剛發售的前期,這就是一個「我想把我想到的所有機制都塞進這遊戲裡!」充滿雄心壯志,然後全數值崩盤BUG很多又不太能掛機的遊戲。 但是後來開發就一直在修正跟平衡。玩起來就變得順暢很多了。 雖然也可能是因為前期該做的事我都做了。 我不知道是哪邊笑死。 整體來說還是有瑕疵,但也還可以玩。 確實有帶給我一點快樂。 個人最不喜歡的是AI文啦。 通篇內容跟故事跟更新註記都是AI文,我實際上看了故事開頭就不想看下去了。 但遊戲本身還不錯,故事就是一個放在那裏的雞肋,不吃也行。
不知道为什么画面一直卡在建造宝石工坊的时候,我已经一直按选择好了刀片了依旧无动于衷,卸载重启都试过了但就是一打开就是这个页面没有动静。
内容特别丰富,适合我这样边上班边摸鱼又不想玩太简单挂机游戏的选手,游戏更新的也很及时。开发组感觉很用心,积极回答玩家的问题,点赞。有个小小的建议就是,在简化一些需要操作的地方就更好了
[h1]又累,又休闲[/h1] 首先值得夸奖的是,游戏在玩法方面确实做了不少东西,像是经营、生活模拟之类的,这些内容放在挂机类游戏中确实很棒。光是想想就会让玩家感觉到悠闲自在。 同时游戏中也有着五种核心职业,他们分别负责种田、砍树、钓鱼、料理、挖矿这五项生活技能为基础的职业,除此之外还有一大堆密密麻麻的新功能,像是可以盖酒馆、委托人去冒险啊什么的。让整个游戏的体量变的小而精。 而综上所述的内容又需要一个关键的“钱”,在初期玩家就需要砍伐岛上的东西来建造农田,而想要在农田上播种东西,就需要花钱买下种子、同时给安排的人花钱制造攻击让他们进行工作,同时在岛上还会经常造访一位商人大叔,可以将产下的东西卖给他用于换取各种钱财资源。让整个过程形成一种非常良好的闭环。 不过游戏的问题也在此出现,虽然是放置类游戏,但由于庞大的机制导致了大部分的操作都需要玩家手点。虽说工人们是全自动的不需要我们管理,但是他们的工具存在着一种名为“耐久度”的机制,这会导致工具损害,而玩家也因此不得不去造新的工具。这样体验下来,其实挺恼人的,你说它不放置吧?确实不管一段时间资源就非常多了,但你说它放置吧?又有一堆需要玩家手动去操作的空间,这方面希望制作组能够进行优化。 [h2]最后,总结[/h2] 本作有着一个巨大的经营、生活模拟体系,同时它又融合了放置类玩法,让砍树、种田等光是听上去就肝的不行的机制充满放松与新鲜感。前期围绕开荒、生产、售卖形成了不错的经济闭环,体验下来也颇有目标感,让人心情愉悦。不过游戏中也有不少需要玩家手动操作的内容,导致放置体验被大打折扣。如果官方能够进一步优化自动化流程,尽可能减少操作空间,整体体验会更加舒适。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
不是,放置游戏通关后不给一些自动化养成内容。而是直接扣除三分之一的生产力是什么逻辑。剧情需要你也可以再开放几个分身啊。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 68 | 85% | $4.99 | |
| $11.5K | 81 | 88% | $5.99 | |
| $11.5K | 501 | 94% | $0.99 | |
| $11.5K | 64 | 86% | $8.99 | |
| $11.5K | 162 | 93% | $4.99 | |
| $11.5K | 76 | 79% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2K | 79% | $19.99 | |
| $426.1K | 1.6K | 87% | $5.59 | |
| $182.2K | 520 | 86% | $9.99 | |
| $14.5K | 99 | 60% | $3.99 | |
| $4.8K | 35 | 49% | $3.99 | |
| $2.1K | 9 | 100% | $5.99 |