
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Make progress actively by buying upgrades, optimizing skill-tree builds, min-maxing your stats, and defeating bosses! Load up IdleOn the next day, spend your AFK gains earned while you were away, and buy MORE upgrades!
IdleOn lets you create 11 characters, so you'll have one of each class - each one plays a unique role in your account! Just don't forget about the secret class-line, including a secret Subclass, secret Elite-class, and secret Mastercl... I've already said too much...
You'll do more than just fight - in your quest toward the endgame, you'll need to attain full mastery over skills like Cooking, Woodcutting, Alchemy, Construction, and MUCH more!

Developer posts, giveaways, and game discussions await you in IdleOn's Discord server!

IdleOn is free to play, and all classes, maps, skills, bosses, and activities are available without purchase. There is no paid DLC or exclusive gameplay content locked behind a paywall.
Optional in-game purchases are available, including helpful boosts and collectible pets, but they are not required to explore the world, unlock classes, or play through IdleOn’s core systems.
IdleOn is a long-term idler game, made for those seeking out a multi-year long experience!
Looking for a short, premium idler game instead? My new game Fortune Mill is what you want :D
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 29.9Kreviews | 77% | #98 | $0 |
| Free | 163.5Kratings | 87% | — | $15.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 725 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
имба, но учиться в это играть надо конечно долго...
The developer is getting more greedy from update to update. More Packs, more Pets, more benefits for P2W-Players. It's not the amount of different packs and pets at all, the prices are hilarious. 60 USD for a special pet, Gatcha Pet (even more expensive), account wide bonusses hidden in limited packs, also for at least 10-20 USD or more. This patch a new "Pet Mart+" were added where you can buy expensive upgrades yon your already owned pets. But guess what: The pet remains untradable, so you just pay money to get a chance of beeting new ingame raid with pet drops. not even the pets bonuses are going up. and oh, you are not able to beat this raid until you have bought some Pet+ upgrades. I mean, in-Game-Transactions and pay to win is fine in a decent way. They might be necessary at all, but the prices are already way too high in my opinion. More and more (top-)players anmd idleon youtubers stop playing idleon just because of this but the dev doesn't care unfortunately.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UK #21, worst US #98 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French*, German*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 726 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic iteration of an idle game. It offers everything and demands nothing. Despite a massive amount of content, it's easy to get into and learn. A lot of what would be considered repetitive ends up being very satisfying. You can get as involved as you want and get enjoyment out of it. I spent $4 literally because I felt bad not contributing after getting so much out of it! That says a lot.
This game is dangerously easy to get into 😂 I like how there’s always something progressing in the background, while you can jump in and actively work on your characters whenever you feel like it. There’s a ton of stuff to unlock and experiment with, so it’s really easy to lose track of time. Definitely a fun one for anyone who likes progression-heavy games.
es macht Spass, mir fallen viele Verbesserungen ein aber probiert es besten selbst aus. Die Grafiken könnten auch hochwertiger sein
gasa
aunque sea un juego idle, es uno de los que más me gusta por todo lo que tiene
meh 5/10 juego de puro estar offline
It does take a while but you'll get going , it's fun and i first had it on mobile then switched to pc
One of the best idle incrementals ive played but the pay to win needs to be changed for new people to actually start giving it a positive review
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1K | 79% | Free | |
| $0 | 2.4K | 49% | Free | |
| $0 | 44 | 66% | Free | |
| $0 | 18.7K | 92% | Free | |
| $0 | 2.4K | 70% | Free | |
| $0 | 111 | 71% | Free |