
PlanetSprite is an online MMO where you create your own character, customize, interact, trade and play with other fellow players!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
PlanetSprite is an online MMO where you create your own character, customize, interact, trade and play with other fellow players!
Please NOTE that the game is not fully released and there are so many content that are being released part by part.
In the world of PlanetSprite here are some of the features that are already available in early access:
-Player customization with your own inventory and equipment!
-Player owned house
-Chat and interact with players, objects, and non-player characters

-Minigames
And many more features to come!!
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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This game reminds me too much of Stardew Valley. The art style, the way the town is set up, even the style of the caves, is all too similar. It's okay to take inspiration from other games but it needs to have something else that separates it from the rest.
Was excited to give this a go, but after multiple times the game did not boot, black screen and a white cursor - DAM SHAME
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Before the developer starts introducing some additional elements to make the game more fun, they should focus on the BASICS, for example, it would be nice if the game WORKED AT ALL... The tutorial is terrible - do this and that, without specifics, without explanation, without help with what keys do what. And again - it would be nice if the tutorial WORKED. This one doesn't work - my character was supposed to chop trees and get stones, she had an axe and a pickaxe, but she just stood next to a tree or stones like a pillar of salt and stared at them... I clicked all the keys and no reaction. So I logged out according to the old rule ''try turning it on and off'' [here ''try logging out and logging in''] and... crap. After logging in, the game completly started to give a damn...my character just stands there, there are sounds of movement, but she doesn't move. Great start...
Looked like it had potential, but now abandoned. Get these abandoned games off of steam.
Very cute game, I enjoyed it and look forward to see it develop more! :)
Not a lot to do at current time but still a neat mmo with a small (but very friendly) community, dev is open to suggestions and has a lot of planned updates. Dunno if I'd fully recommend it at current stage unless you just want an idler, but it'll be cool to check back on in a year or so
No updates in over a year on steam. In-game news made a christmas event post in 2024. Discord link button in the game is expired. Don't waste your time checking this one out.
Nothing to do Stardew valley rip off Hardly a game
I don't think game should be i nearly access as it lacks solid gameplay loop. Pixel art is cool, basic gathering and crafting systems are here and working, it's all fine. There are houses and some furniture. You can craft and equip like 4 types of equipment but it doesn't offer you as much sandbox gameplay as Minecraft that you could justify it. It doesn't offer you great adventure or always online community. It's very chill but generic. It lacks it's uniqueness, flavor. There is no purpose, no introduction to the world, just you figuring things out and realizing that it's not fun to kill 100 cattle for weakest equipment. That food that is supposed to heal you for 30 seconds is healing you all the time, even after you die. That you died at all because death is just a teleport and quick, easy to miss white message. That best way to gather materials is not to go deeper into only "dungeon" you can find but to reset it. Also I don't know when I am going to hit an enemy. I know when it's hit as it flashes to red but I don't know when I am going to iht it. Is it ping or hitboxes? I don't know. It's deeply flawed but it does work, it's pretty and chill. I really wish the best to developer as I believe he just wants to create open world and community to hang out with and make the best game he can but he needs to go back to game design lessons and create actual game for people to play in online world. Not online world for people to be in for no purpose other than this as there are many online worlds that offer much bigger options for interaction and there are discord channels and social media where people tend to spend time in and interact with each other online. Still, there might be some audience for it, I saw at least three people having over 500 hours spent in this game, one person over 1500 I believe. It's just not going to popular but that's not important. What's important is to create game you want to play and gather community you want to be part of. That being said, I didn't see anyone online except one maxed out person who did help me with information how to cook a meat and told me that chickens are better source of melee experience than cattle and seemed to be AFK killing things for hour as I saw him standing still and swinging his axe.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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