
Explore the depths of the earth and uncover hidden treasures in this addictive idle mining game. Unlock the power of your drill with hundreds of upgrades, discover mysterious relics, and unearth priceless gems. Can you master the mines and reveal their deepest secrets? Dive in and dig deep!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, German*, Spanish - Spain*, Russian*, Simplified Chinese*, French*, Japanese*, Portuguese - Brazil*, Danish*, Swedish*, Polish*, Italian* +19 more
Engagement
Reviews
Themes across 246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Having 100% this game, I do not recommend it if you're seeking an "Idler". The progress starts out fine and speeds up mid-game but slows to a death crawl once you're about 75% complete. The upgrades are too spread out, requiring materials you can not acquire until deeper depths, creating a feeling of pointless time-lock. Waiting for these upgrades makes some deeper levels require 170+ hours of idle time, forcing you to play actively, defeating the concept of idle.
One of the Worst incremental games I have played. It immediately starts asking for IRL money, tells me to invite friends and make an account. It has terrible visuals and paywalls starting early and often. The survey the game gives you asks for personal data that they are certainly selling. Truly awful 2/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 249 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aggressive monetization, tedious AFK grinding, and punishing mechanics hold back an otherwise fun idle game.
Enjoyable idle game at first, but my interest dropped off hard and the pay wall features started feeling less optional and more necessary. Ended up importing someone else's save file to get the 100% achievement. 4/10 tried to mine my wallet.
Un idle interesante que hay bastantes cosas que hacer. Cuando se llega a Titán, el 3r Mundo (y último). Ya no hay NADA que hacer, nada para mejorar más el perforador. Al llegar a Titán se vuelve muy decepcionante, y lo que es peor: aburrido. Antes jugaba 30-40hrs semanales, ahora tengo el juego abierto 30min/sem. Me faltan 2 logros, pero no sé si lo terminaré. Yo he terminado el clicker heroes +3000horas y me pareció mucho más disfrutable que este. Si estáis dudando entre este y otro idle. Escoged otro.
i like game is very good. Anyway hows ur day ?
i used to play this on coolmath in class. gotta say, i like how polished the full release is
It's mostly idle, duh. But game itself is pretty fun once you get really into it.
Mam dopiero 1000 godzin w MR.Mine, więc nie chcę pochopnie oceniać tej gry, ale wygląda [spoiler]obiecująco[/spoiler].
so fun when i bored
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 7.2K | 86% | Free | |
| $423.7K | 1.6K | 87% | $5.59 | |
| $384 | 1 | 0% | $8.99 | |
| $0 | 0 | 77% | Free | |
| $0 | 7.4K | 87% | Free | |
| $0 | 0 | — | Free |