
Online Idle RPG with an open world without the grind of classic MMORPGs. Collect rare loot, develop your character, master professions, craft powerful gear, and defeat challenging bosses as you progress endlessly.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Evitania is an online Idle RPG with an open world, inspired by classic MMORPGs but without the endless grind. Your character continues to fight, progress, and gather resources even while you're offline, allowing you to focus on what truly matters — rare loot, meaningful upgrades, and challenging boss battles.
In the game you will find:
▪ Several classes: Warrior, Mage, and Rogue
▪ Unique talent trees for each class
▪ The ability to create alts — build your own small army
▪ Send alts to level professions: Mining and Woodcutting
▪ Craft legendary gear
▪ Defeat thousands of monsters in AFK mode
▪ 3 Acts currently available for progression
▪ Fight challenging bosses
▪ Complete engaging achievements
▪ Raise and grow pets
▪ Become part of a growing community — already over 10,000 players on Discord
And much more awaits you in Evitania Online.
The game also features a mobile version with cross-platform progression — play on PC at home and continue your adventure anywhere.
Stats
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I play league while this game runs
[h1]This game is false advertisement [/h1] "Multiplayer" "MMO" You can´t play togehter. There is no group content. It is singleplayer only. False/fake information are given here on purpose.
34小时为该账户的时长 首先:(简体和繁体的旗帜不一样.故意的?还是不小心?)后续:(旗帜取消了) 第一个世界: 职业:战士是近距离的范围攻击,其余为远程单体。技能皆为固定CD(无减CD手段),放完技能就只能平A(法师?)。(放完技能十几秒角色就在那一直平A,小技能有屁用。) 天赋:无额外获得天赋手段(点不满) NPC商店:给这么少的库存什么意思?(基本无用) 铁匠:你觉得第三个世界的装备,需要的材料合理吗?(无尽Ⅱ系列>太阳系列>无尽Ⅰ系列) 饰品:你妈的饰品强化失败直接碎掉,不能整个保护石? 通天塔:100层之后的敌人44.9T的血打你妈 工程学:太阳卷轴打造时消耗的符文蓝图过多(无法完成正向循环),前期就该有的功能放到大后期。 猎人:强化数值一般,材料需求量过大。 卡牌:给的加成少,升星难度高。 地图传送门:慢慢挂机吧 BOSS:宝箱最多只能一次开5个钥匙,对于喜欢囤积钥匙的人来说太少了。(为什么不提供更多选择?) 地图方面:如果在当前地图有奖励未拾取时错点进入其他地图,那么你的奖励会消失。 背包:100格子不够用(为什么不多整几页?) 仓库:跟背包一样,150格子不算多。 第二个世界: 符文:不能一次多合成(只能一个一个点),且符文背包满了就会卡住(因为背包满了所以无法合成),为什么不能删除符文?6个槽位不能一次激活两个符文之语,也就是说你只能激活三个符文之语。(部分问题已解决) 宠物:最高阶为6阶。离线收益最大+8%,掉落数量+18。所有宠物的速度和特长都一样那么有何意义?升级只会提升宠物的属性加成,但拾取速度这些满级和1级都一样。 篝火:最大燃料第6级需要3.98M,自动符文是垃圾不要点。加成给的低,献祭?第二层的猎人罢了。区别就是提升需要的材料数量相对较少。 铁匠:不如第一层的 第三个世界:(半成品) 珍宝:一次只能开一下宝箱(累死),分解蓝色及以上品质的珍宝给的紫色的魂是干什么的也不知道,50级之后强化要66666(没做好?)。珍宝满级为50级,66666是无法点击升级的。 难度:1,2章的难度最高到噩梦(噩梦难度的难度卡牌没有增益加成),第三章只有普通难度。难度的提升只增加了怪物材料的掉落数量和相应的难度卡牌,仅此而已?(半成品) 沙漏:跟idleon一样,最新世界无法使用。(这点很不好) 总之:这款游戏非常简陋,非要玩不如去玩idleon。至少另一坨的内容更丰富。(也不推荐玩idleon) ----------------------------------------- 2026年7月8日。有些缺点说完改了,这点好评👍️(但还是不推荐)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had an issue with my account but was quickly resolved. Gameplay is chill for anyone just idling. Personally enjoyed it more than idleon because the features and mechanics in the game are not overwhelming
почему игра не оффлайн тут прям теория мертвого инета
I did nothing and won
Evitania Online - Idle RPG shines in one major area: its generous offline rewards. Pick a task or enable auto‑battle, log off and let the game work while you sleep. If your level and gear quality are high enough to clear tasks or monsters quickly, you’ll wake up to a massive haul of resources. However, the game has some notable drawbacks. There’s no interaction with other players, which makes the world feel isolated. And crafting is slow—painfully slow at times. Producing 20 bronze bars takes more than 20 minutes and crafting a single copper staff took me four days. First, I had to grind monsters for materials, then spend time smelting the bars and finally wait through the smithing process. It’s not unbearable for an idle game but it does test your patience. As for in‑game purchases, they’re entirely optional. I recommend saving your money because most paid boosts are only strong in Act 1. They give you a quick early jump but become outdated fast as you progress. There’s no real need to rush your wallet. Overall, Evitania Online - Idle RPG is a solid idle experience with excellent offline progression but the slow crafting and lack of social features hold it back from being truly great.
Ломается за 5 минут через CheatEngine, Хз как это вообще можно назвать ММО если ты с другими игроками никак не взаимодействуешь, не тратьте время.
Feeds my number go up brain. 10/10.
muito bom. farma itens para fortalecer e upar. craftar itens e enfrentar boss com mecanicas.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.