
This is a well-built place hang-up RPG game, for players to bring fighters, mage, Taoist three career choices, each career has unique characteristics, so that players in the game to experience different combat pleasure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我开加速器挂游戏内挂了280个小时,才升到转生4。结果加速器开了还不能买钻石。提示我是作弊玩家,一个单机游戏还跟我搞网友这套,我真是呕了
我开加速器挂游戏内挂了300个小时,才升到转生3。结果加速器开了还不能买钻石。你知道你这个b游戏挂满修炼要多久吗?要tm的13890个小时,即便是开了六倍加速修炼也要2300个小时,也就是说只有一直挂着你这个游戏挂六年才能挂满里面的东西。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常不推荐此游戏,平衡性做的极差,极度不适合游戏
Please add in English Language, it is a bit annoying translating everything by google translator ;D
前面还好,后面属性高了 秒怪的话配合曹操的技能一轮BOSS能打死四五次,然后会刷新四五次打不了怪,然后神话装备后期太多了,然后要一个个解锁了卖,太麻烦了,然后刷无尽不知道为啥神器苍穹圣莲为什么会那么多?然后属性还全部一样,然后导致页面元神页面很卡,希望能改进一下
No English translation!
道法战1我觉得不错,就是开始刷飞升后没有什么新内容了,有点遗憾。 但是2我觉得很差。 玩家一开始就打不过怪,要跟着指引点几下才行,那还不如把全部东西锁上,让我先点了必须点的地方才能继续游戏好了。 过了新手期后,进度十分缓慢,而且这种缓慢是无法加快的,只能靠硬堆时间。(我直接就ce了) 有很多强化系统,但其实都很千篇一律。 金融系统倒是挺有新意的,可以说是唯一亮点。(偷偷把宝石强化的坏话删了,呜呜呜) 希望作者加油吧,我基本把你比较好的游戏都买了,作者的态度也很诚恳,合理的意见都会修改。但作为一名设计师,更应该在游戏出来前就做到尽善尽美。
其实没有那么差评说的那么不堪。毕竟这个价格。有一些点能接受了可以入手。 1.对于挂机的收益,相对来说会少一些。也就是这个游戏需要挂很久,保守估计得几百个小时。我目前22个小时还不能通过第二章地图的最终章。地图一共目前有 N5 N4 N3 N2 N1 (咋跟日语考级一样) F1 F2 R1 以及仙门挑战与10万层的无尽之塔。 2.有一些玩法需要自己摸索。提示可能不是很全,但是也有,剩下的就需要自己看一下背包内的物品的作用,物品于玩法之间可以点击传送,不用自己找,这点还行。 3.我看有说用CE之后不能使用钻石的,目前这个游戏钻石的产出除了用金币购买之外还有挂机1分钟1个之类的获取途径。 可以当做melvor ldle 这个游戏的节奏(重点在这个节奏两个字上)(也可以指挂机收益这个角度)来挂机。
总结:挂 优点:挂 缺点:挂
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.3K | 290 | 73% | $4.99 | |
| $0 | 188 | 73% | Free | |
| $485.4K | 1.2K | 78% | $9.99 | |
| $165.6K | 457 | 76% | $6.79 | |
| — | 0 | — | — | |
| $0 | 27 | 48% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8K | 68 | 78% | $3.99 | |
| $3.8K | 134 | 64% | $0.99 | |
| $3.8K | 50 | 32% | $4.99 | |
| $3.8K | 50 | 98% | $4.99 | |
| $3.8K | 60 | 65% | $4.99 | |
| $3.8K | 50 | 46% | $4.99 |