
Solo Knight is a hardcore Diablo-like game that has been designed and polished for 5 years. Come and create your Build from more than 200 pieces of equipment and 600 perks. Massive contents await you to explore.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
You can collect more than 200 pieces of equipment. Each of them comes with a unique skill. You can change your equipment at any time you want. Let’s try some different combinations and experience a wide variety of battles.
Besides a lot of equipment skills, you can also use different runes to change and strengthen the effects of your skills. For instance, runes can be used to increase the number, size, and speed of projectiles. It also allows your weapon to penetrate more enemies, or split up more projectiles when you hit your target. What's more, you can even summon a totem to fight for you.
In this game, you will have two basic perks to represent offense and defense respectively. More than 600 perks provide you with countless options and possibilities. Try to plan your growth route with limited perk points, and find the best way out.
We designed offline gameplay for our players who are limited by time. In addition to online gameplay, you can also get offline benefits based on your equipment level. Even if you don't start this game for a long time, you will collect resources as well.
The new season will be released every 3 months. In the new season, you are going to experience a brand new system, gameplay, equipment, and perks. All these new elements allow you to create a unique BD. Up to now, we have released several seasons, and we still keep designing more for our players.
It was a silent night with heavy snow. My uncle who was one of the prestigious members of Solo Knight unexpectedly came home from a mysterious place. He took out a shabby parchment which was said to be written by Max, the head of Solo Knight.
There was a blurry mark on that paper. My uncle told me that was the very place where his old friends were located.
Everything's going so adventurously. We finally arrived at the location. What we were facing was way beyond our imagination. Monsters and strange creatures were hiding in the darkness. We had to struggle to survive. Coincidentally, we discovered a vast and miraculous underground world.
My story as a knight starts from now on. Endless darkness and abyss await us to explore together.
Stats
Languages: English, Simplified Chinese, Traditional Chinese, Vietnamese, Korean, Japanese
Engagement
Reviews
Right from the start, the game is incredibly annoying because of some idiot on a flying stick who laughs the same irritating laugh every second. What really killed it for me is that I can’t get past the third floor — after clearing it, my character bugs out and just keeps running in place. Also had a laugh at the developer calling it a “hardcore Diablo-like,” since everything revolves around donations, and at the beginning I’m just one-shotting mobs.
清理玩本层小怪到boss时会卡住屏幕
上线第一时间就体验了,非常好玩,PC端很流畅,赞!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
[h1] 天赋海海中流汗,精华路路遇瓶颈♥ [/h1] 老旧的RPG Maker界面,可装备技能全是同模型换皮,手感轻飘飘。跑进地下城不到十秒就见BOSS,打怪如同割草。不过600+天赋和200+装备的框架确实唬人,只要愿意耐心研究搭配,能玩出还算丰富的流派。 核心资源精华获取简直反人性,掉落率低得令人发指,非要反复“挖矿”刷资源才能推进。50钻复活起来“落地死”常让人想摔键盘,后期BOSS随机词缀极其凶猛,不洗属性纯粹找死。 偏佛系的玩家适合进来休闲养老,想正儿八经开荒硬核的趁早做好心理准备。 [h1] 帘开最明夜,簟卷已凉天。 -- 月 李商隐♥ [/h1]
Game seems rather unpolished to be in "season 17" according to the title screen, granted it's clearly a mobile game that's been ported to Steam. The story can be nonsensical and the gibberish sound effects when characters are suppose to be talking are a little annoying, but neither are particularly damning. Pathing is hit or miss, but then the game goes full-auto at some point if I'm remembering another review correctly. Ultimately the game is mediocre, but then that's high praise for most mobile games these days.
control is ♥♥♥♥, at least just slap in on screen joystick you lazy ass
This is a mobile game in it's core. It lacks common PC settings like vsync, audio volume and also hotkeys. The character attacks automatically and there is an option to have it walk through the levels automatically and there is offline-geargrind. Trying to play manually is a bit janky and it isn't that engaging. At the 80 minutes mark i getting beaten up and i do not know what to do next. Player respawns in an endless mode where it does not seem to get exp. Maybe i am supposed to just let it farm gear offline? Seems rather pointless to me. The artstyle is really nice though. Btw. if someone has played the demo and the game, please comment below what the purpose of a demo for an f2p game is. I am kinda curious but not curious enough to find out myself.
boss必卡,啥时修?
有点上头的游戏 上手以后
免费 有中文 没成就
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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