
Idle RPG with 125+ powers, deep equipment forging, sidekick roster, dungeons, constellations, prestige resets, and offline progress. No energy timers. No pay-to-win. Just depth.
Modeled estimate, not a reported figure. How we estimate →
About
When the apocalypse came, nearly everyone died… But you regenerated.
Idle Regenerator is a deep, systems-rich idle RPG where your hero fights automatically, but every decision you make shapes how they fight. Unlock powers, forge equipment, build a roster of sidekicks, and watch a cascade of interlocking systems carry your character from a lone fighter to a force that reshapes reality itself.
Play to win, not Pay to win.
There is no premium currency in Idle Regenerator. There are no premium skins or quality-of-life features tied up behind a real-life currency gate. There are gacha, both cosmetic and functional skins/titles, and QoL elements in the game, but they draw purely from in-game earned currencies.
Offline progress.
While you're away, your hero keeps fighting. When you return, offline progress fills your pockets with rewards earned while you slept. But Idle Regenerator rewards engagement just as much as patience. The deeper you push, the more complex and satisfying the systems become.
Key Features
125+ unique powers: Each with distinct effects, proc rates, and scaling. Choose which powers define your build at key level milestones, then amplify one to Signature status, and unlock Mastery bonuses that permanently deepen your chosen style.
Five major game modes: unlock Adventure, the World Dungeon, the Heaven Spire, the System Labyrinth, and Rebuilding as you reach deeper chapters. Each mode is a fully realized system with its own economy, progression, and endgame loop.
Heaven Spire & the Dao system: choose three Dao affinities before every ascent. Each Dao grants passive stats, a unique ability tree, elemental strengths and weaknesses, and a Resonance level that amplifies your power across runs. Face named Spirit Beasts with lore, history, and counter-strategies.
World Dungeon & Guild: recruit and level a roster of Crawlers, send them on auto-delves to earn Renown and rare resources, build your Guild through upgrades, take on community quests, and manage crisis events that threaten your operation.
Deep character progression: primary stats (Strength, Vitality, Agility, Dexterity) flow into a full derived stat sheet: hit rating, evasion, crit, block, pierce, elemental damage, and more. Archetypes at the start of each run give you a unique identity and bonus power.
Equipment forging: craft, find, and upgrade gear across five slots. Push rare pieces through Artifact and Divine tiers with the Equipment Forge and Cultivation system.
Sidekicks, Pets, and Jobs: recruit companions with unique power sets, deploy them to side quests for rare rewards, and enhance them through their own progression tree. Assign Pets to job roles for passive benefits, or equip your favorite for a direct combat edge.
Prestige and Constellations: reset for permanent multipliers and unlock the Constellation board for cross-run bonuses that compound over time. Prestige Points can be amplified through upgrades so every cycle carries more weight than the last.
Cultivation Manuals: 21 learnable manuals granting passive bonuses that persist through prestige. Study the right combination to warp your build in unexpected directions.
Login Rewards and Weekly Quests: a 7-day newcomer event, monthly milestones, veteran rewards, and a rotating weekly quest board keep every session feeling fresh.
Achievements and Automation: 40 achievements across 7 categories, plus a full Automation tab to set-and-forget your farming loop so the game plays smarter when you're not watching.
A story that unfolds as you grow
Five chapters of narrative guide your hero's journey, with branching story nodes, dialogue choices, and milestone moments tied to your progress. The world has lore. The dungeons have names. The Spirit Beasts have history. The Heaven Spire has secrets waiting at floors you haven't reached yet.
Play your way
No energy systems. No forced wait timers. No pay-to-win. Idle Regenerator is a game about building something — and watching that something become unstoppable.
The longer you play, the deeper it goes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挂壁排行尽显弱智,玩到投胎转世地球爆炸 不如别人开挂!前人版本无限叠加宠物加成爽完 后人削弱吃翔都赶不上热的!
有部份没中文翻译 如果弄好了技能搭配不用看的那么累
Un idle ou tout s'automatise, le début est un peu lent mais une fois les features débloqué le tout s'harmonise super bien et tout les modes se boostent entre eux
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plenty of games modes to unlock.
到底塞了多少东西
好玩,希望中文能补全。
以五種類型放置遊戲串連的大雜膾,主軸是開頭1對1的自動掛機戰鬥,隨著進度再開啟其他爬塔、走迷宮等子類型,而五種類型之間又會有部份局外成長回饋到其他類型。主軸偏像是收集隨機能力類型的roguelike,玩家可以針對一定數量的能力進行限制一定會取得或關閉,甫上架初期確實是不錯玩的,各種戰力膨脹的流派:金錢轉化為攻擊\防禦、死後復生能力增強33倍、堆攻擊力並轉化成其他屬性等,可惜隨著幾次修正後有的被限制,有的被取消,爽感降低不少,這時我還是給予正面評價的。 由於子類型不少,又是附掛在Edge為執行的基底,相對在各類型的數據或執行序的關聯性就環環相扣,自然也導致上架當時有不少邏輯或功能性的bug要修,可糟糕的是每次修正後可能又會衍生新的bug, 在70~80%尚能運作的情況下慢慢修正倒不打緊,慘的是7月23日更新之後,原先會在discord交流的作者也消失了,會不會爛尾?我不知道,但在開始遊玩前十天帶給我的多巴胺消退後,我選擇離開,並留下這個評論。
클릭커히어로즈 느낌의 idle RPG게임 한글화가 아직 덜됐고 UI가 좀 엉망인거 빼면 뇌빼고 할만한듯..? > 현재는 한글이 어느정도는 고쳐진듯
Забавная иишница я неплохим саундтреком. Из плюсов: - музон - довольно много механик - полная автоматизация, но с небольшими оговорками Из минусов: - UI просто полный отстой, чтоб понять где какая функция особенно с петами придётся повозиться - совершенно непонятно из чего складывается процент попаданий по врагу, вроде есть описания перков вражеских но одних пролетаешь, а другие в престиж отправляют. Багов достаточно много: - музыка затихнет и не вернётся - ачивки могут не защитываться по какой то причине - сбор кристалов через пета зачастую приводит к незачёту при наличии скилла Геммолог (1 кри вместо 10) В целом забавная иишница которую можно брать на распродаже.
Currently do not buy. If that changes, I'll remove or edit this review. The reason is simple. The game is an auto battler, and you can unlock automatic everything. Auto purchase of gear, auto leveling choices, and so on. But there's a problem. Auto stat choices, that's the problem. The auto stat picker is supposed to select stats as you direct it to. For example, there are 4 stats, so you'd pick something like 1/1/1/1 or 1/2/1/2 or whatever. This is not what happens. What actually happens is it will obtain stats like 2/1/1/1, not what you select, not what matches your build, it will always be 2/1/1/1 (or perhaps the 2 is in a different slot, but always that ratio). This really messes up most builds. Until this is fixed, I cannot recommend this game. Edit: Today there was a patch that included "Adjusted stat auto distribution to truly follow player set stat ratios". This did not work, it didn't fix the problem at all. Stats are wildly off from selected distribution. So if you check the patch notes, don't be fooled, it's not fixed yet.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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