
Recruit different cats, level them up, and gather treasure all from the corner of your screen. Idle Cats Dungeon is an incremental desktop game where adventure runs alongside your daily tasks. Can you slay more enemies than other players?
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About
Idle Cats Dungeon is an idle game nestled right in the corner of your desktop. It’s a simple incremental experience designed to run while you focus on other tasks.
Keep clicking to attack with your main Cat, or recruit more Cats to fight automatically in the background.
Slay enemies and gather gold to hire additional Cats or upgrade your skills, allowing you to progress through the dungeon even faster.
Compete with other players on the online leaderboard to see who has slain the most enemies!
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]EST Completion Time (1 Playthrough):[/b] N/A [b]Achievements Available:[/b] 3 [b]EST Completion Time (100% Achievements):[/b] 12 hours (w/o auto-clicker) [b]Trading Cards Available:[/b] 0 (N/A) [i]Idle Cats Dungeon[/i] is a clicker/idle game in which you traverse through an infinite dungeon with a party of cats, slaying all who stand in your way. Starting with a warrior-type as your clicker cat, you will battle 10 enemies per level with the final enemy of each being a powerful wizard. As you gather gold from your battles, you expand your party to include an archer cat (idler) and mage cat (idler). Equipped with a full party, your goal becomes simple: defeat enemies, earn gold, upgrade your cats, & top the leaderboards. Although marketed as an idle game, the quickest way to complete dungeon levels is to click enemies (causing them damage based on your click damage) alongside your idling cats whose damage per second (DPS) can be upgraded (including upgrades to their base damage & attack speed). Each cat upgrade increases DPS additively at fixed amounts, despite the cost of upgrades increasing with each purchase of that upgrade type. Additionally, your click damage, movement speed, and dropped gold can also be upgraded (additively, with an increased cost per purchase). Unfortunately, the enemies' health (HP) also increases as levels progress; thus, upgrades don't feel meaningful or powerful as you're simply purchasing to keep pace with the game (rather than get ahead). Much like there is little sense of accomplishment, there is also no sense of failure. Your cats do not take damage and cannot die or be defeated, making [i]Idle Cats Dungeon[/i] feel more casual & like less of an investment compared to similar titles. With no reason to look at the game (other than for the occasional upgrade purchase), it truly becomes a "set it & forget it" experience — which is truly unfortunate, given how adorable the cats are & how intriguing the concept of passively dungeon-crawling is. And unlike real life, when the owner is away the cats [i]do not[/i] play (as there is no offline progression). In summary, [i]Idle Cats Dungeon[/i] is a conceptually cute, casual, & simple game that presently lacks the nuance & depth needed to make it a fun idler long-term; however, with a bit of TLC, has the potential to be a great one.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idle Cats Dungeon is one of those games that looks cute at first and pulls you in with the whole “number go bigger” vibe, but that’s kind of all there is to it. The art is nice and the cats are adorable, so it’s easy on the eyes while it runs. Gameplay-wise though, it’s really barebones. You can automate your companions, but not your main character, which gets annoying pretty fast in what’s supposed to be an idle game. It ends up feeling more like a clicker you have to babysit than something you can just let run. It also really lacks variety. I kept hoping for new areas or different enemies to shake things up, but it never really goes anywhere. There’s no real sense of challenge or progression either, so it doesn’t feel rewarding to keep playing. Overall, it’s cute for a moment, but it wasn't fun at all and doesn't really grab your attention. I wouldn’t really recommend it unless you just want something super simple to click on for a bit or to have hanging on your screen.
As the current champ of this game (at the time of this review), I can't really recommend it. As an idle game it does what it says, click and number goes up. However, it lacks the fun aspects of dangers, new zones, and has hardly any enemy diversity. If you let the game run in the background all day every day you too can become champion of the leaderboard for the reward of the hint of a farts worth of dopamine release. Lot can be done to improve from mostly just being a concept, but it's not really a game, it's just kind of a thing that exists on your computer. I guess I'll wait to see if anything changes in updates if there will be any and will adjust the review accordingly but for now it's not really worth the time and focus IMO.
simple and fun game. 3 achievements for you chievo ♥♥♥♥♥♥ out there. hopefully this gets some updates and features, i would like to see this expand into something larger
2/10 almost nothing here
I autoclicked and upgraded my way to victory!
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waiting sim
Tall Bald Guy. APPROVED
Weird font for .... So Easy Cheevos--- Just let it Idle...
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.