
Idle Champions of the Forgotten Realms is a Dungeons & Dragons strategy management game uniting Champions from throughout the D&D multiverse into a grand adventure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

About

Recruit legendary Champions for the ultimate endless adventure!
Idle Champions of the Forgotten Realms is a strategy management game that unites iconic Champions from D&D TRPG campaigns, video games, novels, actual plays, comic books, and shows into a grand adventure.
Optimize formations using over 140 Champions, each with unique abilities, to defeat countless monsters across hundreds of adventures. Mastery requires pushing formations further with every adventure – only the most powerful formations will complete the greatest challenges Idle Champions has to offer.

COLLECT ICONIC CHAMPIONS
Unlock unique Champions from across the Dungeons & Dragons multiverse, each with their own formation abilities and ultimate powers. Fan favorites include Drizzt Do'Urden and the Companions of the Hall, Minsc & Boo, Astarion and Karlach from Baldur's Gate 3, …and many, many more!

EASY TO LEARN, HARD TO MASTER
Manage multiple adventuring parties to test your Champions' mettle and earn even greater rewards. Your Champions automatically fight enemies until defeated, even if you close the game. Your Familiars automate basic gameplay like leveling Champions and picking up gold so YOU can focus on optimizing your formation strategy. Build powerful synergies and unleash the full power of your Champions to complete the most difficult adventures!

TRAVEL THE D&D MULTIVERSE
Adventure throughout the Sword Coast and beyond. Visit legendary cities like Baldur's Gate, Waterdeep, and Sigil, the City of Doors. Explore the mists of Barovia, brave the endless Blood War of Avernus, and sail the Astral Sea.

REGULAR CONTENT UPDATES
There are multiple content updates every month. Since launching in 2017, Idle Champions has introduced 140+ Champions, over 200+ adventures, 8 campaigns based on official TRPG releases, and introduced dozens of new features and systems to the game. The next big update is never far away!
Genres
Stats
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hahahahahaha, everything in the game costs money, it's an idle game where you have to keep paying to get things, what a lousy and mediocre game.
Money extraction machine with pay-to-win mechanics, you'll get oh so close to the goal line, but you can't quite get there without little boosts.
玩法单一无趣,而且是个吃钱的机器
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no every mission u start from zero
It is a idle clicker. Not very fun. But it is free.
I don't recommend this game because of the limitted resolution support. I run my pc through a tv and no matter what I did, it cut the bottom off the screen making it unplayable. I can't level my champions cause I cannot access the level up button.
Just ran it for thousands of hours, did thousands of events, tasks, mission, to many mini's. Bottom line, the game is way to "modern audience" for my liking. It's way to Canadian, way to Wizards of the Coast, way to gay. Maybe you like the new direction of D&D, I don't. Got into and somewhat enjoyed the cores and the pipes like gameplay that brought. But, that only makes this "Gotta catch 'em all" business fun for so long. So no, would not recommend this game. I should never have let it burn so many of my watt hours.
this game lowkey sucks, but it is definitely addictive. the graphics are very ugly and it's pretty difficult to level up/buff characters. placement matters, which is nice as you have to use your brain a little as you play. all in all i'd rate it a 2/5
Free to play, but at minimum you need a few familiars to enjoy the game. You can farm a few of them for in-game currency and the rest will cost you money. If you are patient you can pick them up on sale. This game is a nearly never ending marathon. You do not need to be a whale to do hard content, but you need to be realistic as to what content to approach. For every mission you can't complete there can easily be 20-100+ you can. Reading champion cards is absolutely vital. I currently have over 120 champions unlocked (haven't count recently) and can get at least 50 more. I read them frequently as I was away 3 years and many have changed. You will not be able to always use your best teams, so adaptation to mission conditions will be the difference in having steady progress and frustration. This game requires a lot of thinking at times until you start amass power. Almost every action adds to a never ending power scale. I personally play mostly offline. I have 3 teams, but I can expand to 5. You can play over the course of years and not do everything. I don't want to do everything and you don't technically need to. Notice most bad reviews barely have any time in the game. Honestly, until you have multiple parties, leveled up modron cores, unlocked patron mission variants, and kicked Tiamat off a mountain, you haven't reached the full experience the game offers. There is a wealth of depth to this game for those who value a journey over a dopamine hit.
I've played all the Baldurs Gate games and read a lot of the books. This game brings back memories.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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