
It's Sara's first day of work. However, when she takes the elevator to go to the office, she suddenly finds herself on a mysterious floor. What truth lies behind these weird rooms? Will you be able to move on? Or rather... will you want to move on?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Stats
Languages: English, Italian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A free hidden gem. The protagonist is literally me fr fr so I like her.
A fun, short game with a great story! :D
One of the best games that i've played in a long time, i thought it would have been another stupid games and a lost of time but it wasn't, i truly make u think and enjoy the story
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
honestly such an amazing little game
worth the 40 minutes
Honestly, good game. You motivate everyone, which is yourself. Either you go through it or stop trying. Definitely give it a try.
A really good game that mixes visual novel style with a first person 3D environment and makes it feel unique. It handles with mental health which in the end gives a really good motivational message that may be helpful to some. Short, simple and free. Try it out!
a very good exploration into procrastination in its different forms. Pretty creepy, but some of the doors are manageable and I think it addresses the fear of procrastination and starting something new pretty well.
I saw the thumbnail / title screen and the character and thought that it was going to be a lovely 2D game about procrastinating. That was wrong. But then, I got into the ''catch memories and the ''low-effort'' look of simple colored 3D objects with the 2D characters. And I kept wanting to see more depth to the game... But no. It tries to be deep, but it just feels like it was a game made during a weekend in a rush. --- For photosensitive people: there's no jumpscares, no flashes or visual strain, it's safe (but very plain) to play.
Очень короткая, но приятная новелла с хорошим посылом.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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