
I Can't Escape: Darkness is a quicksand trap for the senses - the more you listen and look for clues, the deeper you fall into a damp, living dungeon. Plunge into the depths and scrape together whatever tools you can find, then try to escape one of the most diabolical puzzles of all time!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Legitimately one of the most stupid games I've ever played. They tried to bring out some retro styled game but literally I'd rather any game in 90s over this nonsense.
这个游戏不错
Dungeon Master meets Rogue meets Amnesia! While it may not be as epic or important as these three games (it is a small game after all), it is actually pretty good. The atmosphere is thick and the length/replayability is just enough to get tho most of that. It may be a little confusing at first, since one may not know well what is needed to do, but that fades away fast enough. The puzzles are actually really simple, but I feel that it would be distracting otherwise. Same goes with the fighting mechanic. The controls are a little clumsy, but it is not a dealbreaker. If you have played some classic dungeon game, you will feel right at home. So that's about it. It might not be for everyone (even in the area of creepy games) but if it sounds right for you, it probably is.
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Este juego recuerda a los rpg estilo eye of the beholder o legend of grimrock en el sentido de ser en primera persona y movernos casilla a casilla como esos clásicos pero le da unos toques de misterio y tensión donde la oscuridad es nuestro enemigo y no tenemos mucha luz a nuestro alcance. Caemos en lo que parece una antigua pirámide y debemos de encontrar la forma de salir pero no va a ser nada fácil. El juego no tiene unos gráficos espectaculares pero cumple perfectamente. La ambientación y el sonido son de 10, realmente inmersivos y te mantiene en tensión mientras estás jugando. Cada vez que empiezas una partida nueva el mapa cambia por lo que, aunque sepas lo que tienes que hacer, nunca es igual. El juego y la historia tienen secretos pero es mejor que los vayas descubriendo por tu cuenta, cierto es que no es demasiado largo ya que a mi me ha costado unas 10 horas sacarme todos los logros pero no he descubierto todas las cosas ni todos los objetos ni secretos. Totalmente recomendable y el modo + es un desafío sin opción de guardar ni mapa, es muy divertido jugarlo así y sientes la tensión a cada momento porque si mueres... te toca empezar de nuevo y la oscuridad está siempre presente. Por último reseñar que el juego tiene varios finales diferentes en función de lo que hagas. Una excelente opción para los amantes de este tipo de juegos.
fajne
Dieses Spiel ist für kurze Zeit recht unterhaltsam. Allerdings wird es schnell eintönig und langweilig. Man hat immer wieder den selben Anfang und fällt (wenn es gut läuft) hintereinander immer wieder herunter. Die Steuerung ist auch etwas gewöhnungsbedürftig, da diese Art des Richtungswechsels recht veraltet ist, Dennoch war ich motiviert genug nach jedem Tod noch ein paar mehr Schritte zu machen als zuvor. Beste Grüße Billa
Muy criptico, demaciado a veces, algo dificil, algo malo es que le quitaron lo que diera miedo, "la oscuridad" se ve como un monstruo verde y generico
Really good. And this was me coming at it with a complete disregard for permadeath in dungeon crawlers. You can enable saves on start up and I can't see how this game can be played any other way. As to me it's too samey and without much variety to sustain long and repetitive plays as a roguelite. For example, as far as I can tell, there's only like 2 enemies that you can fight (one is a rat), and only about 3 weapons. There are some nice side stories and bits of lore you can pick up from discarded adventurer diary pages, and murals on walls. I had a solid 2 and a half hours of exciting dungeon delving and got the good escape ending (and the more secret traitor ending) without any fore-knowledge of the gameplay, and I thoroughly enjoyed it without getting bored. But I don't think I could have played it for another hour, as what I experienced felt self-contained and complete. And the game isn't as horror centred as you would expect. The game is quite vague as to what your goal is but you'll figure it out with enough exploration and fiddling with things. I died over 70 times in my playthrough (again, how is this doable as a roguelite?), and walked over 2k steps, but every death was only a small setback which kept me persevering. Don't think it's worth it full price but on a decent sale this is a worthwhile addition to any library for those who are fans of dungeon crawlers.
Thois gaim niids ah odioslider 4our footstepzzzz. so daim laud destroying the muud
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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