
HyperDot is a minimal action arcade masterpiece with one rule: dodge everything. A game by Charles McGregor.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game! :D Hyperdot is a polished minimalist take on the dodge em' up genre. What I love about it is that it doesn't force you to feel revved up. Any adrenaline surge you get from the game is purely from the (very real) challenge of the gameplay and not from headache-inducing dubstep like some other games of its genre. Hyperdot features a soundtrack that, like the visual design, is decidedly both crisp and smooth, and somehow allows the game to feel both relaxing and high-stakes. The visual aesthetics change with each level, keeping the game feeling fresh as you progress. Most importantly, the gameplay never feels repetitive. Each level finds new and creative ways to keep you on your toes using different enemies, power-ups, and modifiers. I find myself thinking I'll just play one more level, and half an hour later I realize I'm still playing. Despite how enjoyable the game is, Hyperdot does not waste your time. Because each level is a short (but difficult) challenge, it's a game that's easy to step in and out of, whether you're playing for 5 min or for 2 hours in a sitting. Other things to note: - it's even more fun to play multiplayer - it's super customizable and supports pretty much any controller (even eye tracking!) - the level editor is surprisingly deep and gives you the capability to make levels of the same caliber as those in the campaign
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
HyperDot has great bang for your buck and is so polished. I've put 5 hours into it so far and I'm nearly done with the campaign... but who knows how long it will take to beat the last 10 levels! I haven't even checked out freeplay, multiplayer, or the level editor, so I'm sure I'll be playing this for a while. Great music and accessibility options, as well. Highly recommended if you enjoy action arcade games!
HyperDot is a superbly polished little gem full of elation and challenges. The game is gorgeous to look at and listen to, and the creative variety of the different types of "enemies" always keeps things interesting. While the game is quite difficult (unless you play with a mouse, which can be a nice way of beating a level you're struggling with), it never feels like it's an unfair difficulty, with the game throwing cheap shots at you out of nowhere. It's always your fault when you die, and it will happen frequently. However, the satisfaction of finally beating a level after struggling with it for a while is sublime. This game had me literally pumping my fists in triumph. I can definitely recommend this game!
A solid, well designed game with a surprising amount of content for a game with six shapes. Each of the 100+ levels offers a unique challenge, varying from hectic collect-a-thons to the puzzling slower-paced ones. The variety comes from the five geometric enemies with simple AI that when combined together create difficult but enjoyable trials. Even more diversity happens through what the game calls Modifiers that change properties of the arena. Some modifiers can increase or decrease the size of the arena, add powerups that can help you when contacted with or increase the size of the default dot. Some of the levels can feel a bit frustrating due to bits of randomization introduced by a few Modifiers, but nothing so drastic as to take your victories away from you. Visually, the game follows its gameplay in spirit. The arena where gameplay happens is kept from having distracting elements so you can focus on your dot, though sometimes the enemies spawn in such a way that they create visually interesting designs. The fancy visuals instead happen in the background with dazzling displays of colors and shapes. Unfortunately, players will likely be too focused on the gameplay to see it, but the game comes with a display mode if you leave it on for a while without any inputs so you can marvel at it without any of the gameplay bits. When you've finished the campaign there are also nine levels in the game's Freeplay mode, levels designed for a high scoring challenge. These levels don't end until you get hit, and it keeps track of your record. At the time of this review however there does not seem to be any form of leaderboards so you're just competing against yourself for the best times. You can also add Modifiers to these levels for additional challenges. The game also comes with a fully featured multiplayer mode, where you can compete against up to three (local only) friends to see who can survive longer or collect more in the Freeplay arenas. Steam's Remote Play Together feature can come in handy here if you find it difficult to meet up with friends in person. Because of the simple gameplay and fast level times, HyperDot can make for a good party game. Multiplayer games by themselves are simple as there is no interactions between players by default, but thankfully you can apply Modifiers to games here as well. I recommend setting Player Size to Inflated and Player Collision to Hazardous for some fun battle gameplay. HyperDot also has a level creator, giving you access to the same tools used to make the 100+ campaign levels. There are a lot of features available here, and because of that the level creator can be overwhelming but there are a few achievements you can get that can guide experimentation. Finally, the soundtrack in the game is top notch. If there was one complaint it would be that there wasn’t enough of it. The songs are varied enough that you won’t get bored of them. Most are chill tracks, that (hopefully) will prevent you from rage as you repeat some of the later levels. Overall, a good game with a lot of variety and content. Highly recommended.
This game is super fun and challenging!
perfeito
They updated after 4 years to add multi-player. that's all I have to say. it was bugged and crashing immediately but they hotfixed it so I'm updating my review
level 67.
отличная игра для реакции
If Super Hexagon was a bullethell, it would be HyperDot. This game is incredibly well designed from its clean cut design to its expertly crafted levels that always ramp up the difficulty, but never seem insurmountable. The simple act of dodging projectiles to a gorgeous melodic soundtrack is a dangerously addictive combo. Controls are buttery smooth and the game never seems to run out of new ideas. With different projectile types, gameplay modifiers, and objectives, there's no shortage of fun combinations. Tribe Games knocked it out of the park with this game. HyperDot is well worth your time and your money.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Bauhaus Bonk | $15.7K | 81 | 100% | $7.99 |
| Touhou Farming ~ Minoriko's Homestead Harvest | $15.7K | 69 | 97% | $11.99 |
| Reiko's Fragments | $15.7K | 170 | 69% | $4.99 |
| Worlds of Magic | $15.7K | 590 | 50% | $1.07 |
| SPITLINGS | $15.7K | 56 | 88% | $14.99 |
| REZ PLZ | $15.7K | 56 | 77% | $14.99 |