
Hyperbolica is a whimsical Non-Euclidean adventure with mind-bending worlds full of games, puzzles, mazes, and secrets! Immerse yourself in reality-warping geometries where lines can never be parallel, horizons are curved, and space grows exponentially.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun to play around in the different curvatures of space. I enjoyed the devlogs and after finally getting a computer to play Hyperbolica on, the game did not disappoint.
Short game, but you should not beat this in a sitting! I live for strange worlds like this.
Fun and innovative.
This is a really fun little game. I can't compare it to anything else I've played because it's just that unique.
mindboggling wow
Have you ever seen the front [i]and[/i] the back of a barn at the same time? Would you like to?
As someone fascinated by mathematics, Hyperbolica is amazing, allowing you to experience hyperbolic and spherical geometries in a (somewhat) intuitive way. That being said, it does feel more like a tech demo to explore said geometries. Also, even though I have pretty good VR legs, the VR mode absolutely killed me. If walking around in unfamiliar geometries sounds interesting, you'll love this game.
I have two complaints about this game: I want it to be bigger and have some procedural area to run around in because I like non-euclidean games and design in general. I want to throat punch the creator over the ski puzzle. BS hitboxes. [I do not actually wish violence on the dev/s, it was just needlessly frustrating in contrast to other stuff] This game will give most people a headache and I knocked most of it out in a single setting and wanted more. Like, make non-euclidean DOOM now. It's a short piece that you can lose time in just walking around; definitely goes under the 'Youtube Experience Game' category. Worth a jaunt.
boring
geometrical
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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