
Embark as a knight alone or with friends in an order chasing their potential. Experience a rhythm game with an original soundtrack, in-depth character customization, and a story following an ensemble cast in a tranquil hub world. What will you find at the peak of what you're chasing?
Modeled estimate, not a reported figure. How we estimate →
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Welcome to the Wellspring, a moment of serenity in a world that waits for no one. In HYPERBEAT, embark as a knight alone or with friends in an order chasing their highest potential. Master fast-paced, precision rhythm gameplay with a completely original 90-minute soundtrack. Uncover the intertwined stories of an ensemble cast in a tranquil world—What will you find at the peak of what you’re chasing?
Discover the order through their work. Play your way with full support for controller, mouse, and tablet. HYPERBEAT features sixty handcrafted rhythm charts—three difficulties for each song—meaning there’s something for everyone, for every part of their journey. Thoughtful accessibility options ensure that even those new to rhythm games can play.
Dress up your journey with unlockable cosmetics earned through a collect-a-thon. With over 100 items to discover, from outfit tweaks to complete style overhauls, develop your own unique style within the order. Customize the palette of the game itself too—even the colors of the notes—to match your mood. And as you grow closer to other members of the cast, you’ll receive unique items that carry a piece of their story.
Step into the lives of an ensemble cast whose stories unfold as you connect with them. Through a “social link” system, the more you engage with their work, the more you discover who they are. Take a moment to gather at the Wellspring’s bar, a space to linger, share, and deepen bonds—where quiet conversations reveal the threads that tie everyone together.
HYPERBEAT lives beyond its own songs with full support to create and share your own charts. Put your own music in the game or download others’ off the community workshop. Also, play alongside your friends in both public and private lobbies with up to 250 other players! Hang out in the Wellspring or see each other flying in the dream while comparing scores in a session-based leaderboards.
No rhythm game experience required! Play at your own pace, whether you want a challenge or an experience.
Completely original soundtrack with over 90-minutes of music.
Story mode with handcrafted levels, and free play until your hands hurt.
Explore a visually stunning space and meet the KNIGHTS that embody the WELLSPRING.
Play with friends in private or public lobbies and compare scores in session-based leaderboards.
Customize your KNIGHT as you progress through the adventure.
Custom charts with workshop integration.
Fast paced rhythm gameplay with both mouse, controller, and tablet support.
Difficulties and accessibility options to tailor your gaming experience to your preferences.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The one and only rhythm game I have ever played and it is officially one of my favorite games of all time, been yapping coworkers ears off about how amazing this game is, so much soul went into making this games it's just beautiful ❤️
Game is good
Lovelovelovelovelovelovelove!!!!!!!!! !! Joyjoyjoyjoyjoyjoyjoyjoy!!!!!!! !!!!! !!!!
♥♥♥♥♥♥♥ love this game so much its like beatsaber but i dont have to put on the headset and it makes me much less sweaty. Still makes my arm hurt like hell, though. Probably better on controller, but I can't aim a joystick for ♥♥♥♥, so it's mouse or nothing for me...
"An experience that is more than the sum of its parts" may sound cliched, but i think it genuinely applies here. The rhythm gameplay is fairly unique with its rail shooter elements, and feels great. At first i felt it was sort of hard to follow, but eventually it became second nature being able to absorb the songs as a whole instead of consciously thinking about the mechanics. There’s a dialogue early on that mentions this feeling so i think Hyperbeat achieved what it set out to do. I will say though, the UI during the songs felt poorly thought out; all the information laid out on the sides of the screen made it impossible for me to read it since i had to be hyper focused on the center. Huge disclaimer, i only completed the game in the easiest of the three modes. At first i wasn’t sure that was the case, the game doesn’t really explain its structure or mechanics outside of the notes, unless you access the manual in the menu (which is cool). It also didn’t incentivize me to try the higher difficulties in any way, except for some cosmetics. I felt the initial challenge level was engaging enough, while the higher difficulties felt like too much for me. Not everything is gameplay here, though. The npcs you meet are funny and full of character. The quirky dialogue sounds pleasantly silly and alien. The introspective conversations you have with each character are always mixed with a specific kind of humour that i liked. The whole minimalistic aesthetic is fairly striking and cool. The music has a certain kind of sound which is consistent throughout the entire campaign, and many of the tracks are genuinely good, although some of them kind of blur together. All of this contributes to a unique atmosphere that gives the game a strong identity. The rhythm sections can sometimes feel detached from the conversations surrounding them, but I think the intent of those moments is to reflect on the conversations you just had and process some ideas and themes. They may feel less than subtle sometimes, but i think Hyperbeat’s message is effective and can hit you deep if you are in the right mindset. As short as the playthrough was for me, i don’t think i will forget about my time with this game easily.
Betraying its name, HYPERBEAT is rather... therapeutic? There is no better descriptor for a "flow state" than running through the circular charts of this game. The motions here work extremely well, and despite my frustrations in the beginning, began to love the pendulous controls. It's unique, can be played with just the mouse, and makes for a great coffee game. The dialogue, while almost entirely optional, rewards your time with new ways of self expression. There is no real voice acting here, just text-to-speech modulations between characters. I have to commend that over the use of AI, and I can't knock an indie game's voice acting quality down for that. It's grating, but deadpan and delivers some jokes punctually in an otherwise tranquil environment. Nobody there knows what they want to be, and all you can do is talk to them. Listen to them. I think that's reassuring enough. The multiplayer aspect is lackluster, and I wish we had more expressions, or interactions! Most encounters boiled down to waving, walking around one another in a circle, sometimes(?) changing out outfits, or sitting next to one another for approximately 0.02 seconds before heading off to another chart. For a game as chatty as this, It's a little disappointing we can't talk to one another. Overall, the multiplayer is a completely optional thing, and that's fine. I feel like I got my money's worth, it's cheap. and my time was respected. I hope to see more crossovers and custom charts come from the workshop. Hell, I really want to put Skate Story in this myself!
The clock where ten work is synced with my time. Thats a W in my eyes
♥
At first, I dreaded the idea of the gameplay, as it reminded me of Aero, a way too difficult game that isn't even rhythm. Fortunately, this game IS a rhythm game and, while also difficult, not so convoluted it's nigh impossible and you have to be an ultra mashocist who sells his entire soul to this game by pouring every second of your life into it by learning each level from head to toe. After a few songs I already felt myself getting better. Improvement, even incrimentally, is what avoids people to grow frustrated and discouraged, and this game nails it with it's difficulty and flow of the levels. It's challenging but in the good enjoyable way. Also, I feel my experience as an avid rhythm gamer didn't help me here, due to its unique gameplay, so, I think this game is accessible to anyone. It also has various difficulties which helps. As for the story, I can't say too much on it yet, but so far I like all the dialogue and characters I've met and interacted with. I love the whole vibe and feel of the game, and the very unique atmosphere and look of it. It is very quirky and artistic. I also just love bright colors on a black background, which this game has.
SO MUCH FUN
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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