
Hymer 2000 is an interactive text puzzle game, where players freely converse with the "Hymer" and use an open "Search" function to retrieve past conversations. By discovering keywords, gathering clues, and collecting "Faces", players uncover Hymer's secrets and ultimately shut it down.
Modeled estimate, not a reported figure. How we estimate →
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About

Hymer 2000 is an interactive text-based puzzle game. You can converse freely with a computer named Hymer, without being confined to a fixed set of text options. The game features an open-ended search function that allows you to enter any keyword to locate conversational logs between Hymer and others. Throughout this process, you will uncover new keywords, gather clues, collect "faces," and ultimately unveil the secret Hymer has been guarding before shutting it down once and for all.

An open-ended conversational system free from predefined text options.
Enter any keyword to search for conversational logs between Hymer and others.
A well-rounded story connected by 80 illustrations of pareidolic "faces."
Interactive mini-games based on algorithms, including "Particle" and "Note."
An interface that simulates an operating system.
#WAIT#1
#ERRO#[⚠ Module load failed 1/3]
#ERRO#[⚠ Module load failed 2/3]
#ERRO#[⚠ Module load failed 3/3]
#WAIT#1
#NOTI#[Attempting to restart with minimum load...]
#WAIT#2
#PASS#[☞ Startup successful]
#海默2000#
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A little predictable for people versed in dystopian genre. And with not much game play. But writing is good and pristine, so i don't mind.
Fairly short game that can be completed in an afternoon. The puzzle elements are light with much of the gameplay being focused on discovering memories and using keywords to find messages to help unlock more of the map. Besides the nice pixel art, the draw here will certainly be the story with this world being quite the dystopia. While you may have likely seen this type of story elsewhere, I believe it comes together well enough for a strong ending.
Great short story
It's mostly an interactive novel and if you want to 100% it then there seems to be an element of bruteforcing the search (or following a guide if there is one) at the very end.
就游戏本身来说,在玩的过程中是感动的,无论是游玩方法、游戏配乐还是画面表现都不错。
又温柔又悲伤啊啊啊
题材对我胃口,但MUD类游戏性不强,人像系统以及最后的闭环设计不错。玩完再去品鉴一下石黑一雄的书
在好评和批判中?怀着忐忑的心情购买这款游戏。很久以前就买过self但是都是稍微点几下就退出(剧情太压抑 小游戏难度对我来说也很高很紧张)。相比较来说海默2000的难度更适合我(也就说明和视觉小说一样基本没难度),同时剧情也还是让我有触动的,所以我相信这还是一款值得玩的游戏,质量是超过标价的。 让我提建议我会觉得 [spoiler] 部分素材例如花园 狗窝 医院 病床比较写实的贴图让人有点出戏(不清楚是否有什么别的深意隐喻),同时海默最后梦里大团圆的照片,这张图的画风质感也让我觉得怪怪的。但是主要的美术基调我很喜欢,几个程序我也觉得很有艺术性[/spoiler]
所有人都没有good end的虚拟世界也未免太悲伤残酷了
面白かったです 短いけど、情報の断片を集めながら、 希望の家とは一体なにか、どんな人達が暮らしていて、どんな人生を歩んでいたのかその一部を追体験できます。 特にいろいろな情報からキーワードを検索して、登場人物たちの会話ログを開放していくのが面白かった
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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