
Full moon. Cold night. Dark shadow. Warm gun. The Beast of Glenkildove has stalked Ireland for centuries. Now, you must hunt it. A text-based interactive novel set in the World of Darkness.
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About
Full moon. Cold night. Dark shadow. Warm gun. The Beast of Glenkildove has stalked Ireland for centuries. Now, you must hunt it.
Hunter: The Reckoning — The Beast of Glenkildove is an interactive novel by William Brown, set in the World of Darkness. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
Eight years ago, when you were eighteen, the Beast of Glenkildove killed one of your closest friends. You've never returned to Ireland since that day.
It's difficult to remember what happened. As you'll soon learn, the human mind blots out the traumatic memories of facing a werewolf.
Now, you must stalk that werewolf across the shadowed glens and fogbound mountains of Ireland, hunting a shapeshifting killing machine with your friends, your wits, and a shotgun.
But you and your friends are not alone. You have entered a world of Hunters, humans who dare to challenge the dominion of the monsters who rule over them. Can you trust the fanatics of the Society of Leopold, the scholars and savants of the Arcanum, the ruthless Duffy crime family, or the enigmatic biotech company Fada?
Can you even trust your oldest friends?
Redemption for some. Retribution for others. A reckoning for all.
Play as male, female, or nonbinary; befriend or romance humans and supernaturals of any gender
Kill, study, capture, document or negotiate with the creatures you hunt
Craft your own traps, gear, and weapons to take the Hunt to the enemy
Find camaraderie and romance with the only people in the world that you can trust to fight alongside you
Adopt and train your own wolfhound to assist you in the Hunt
Build and maintain your own safehouse at the Wolf’s Head Inn in the Wicklow Mountains
Become the thing that even nightmares fear.
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best Hunter the Reckoning Video Game out there at the time of posting, hands down, it may be off putting to those who want more from a game than a choose your own adventure style novel game, but it has some of the best writing, character work, choices, and simply depth when making your character out of any of the WoD choice of games games I've tried, it's a must play if you're big into World of Darkness and Hunter the Reckoning in paticular.
Really, really good writing. And the GAME is good too! Great variety of choices, and it's truly a "Hunter: The Reckoning" experience, with all the skills, stats, edges, gear, information gathering, Despair/Danger levels, etc. etc. from the original table-top RPG. Must have for any World Of Darkness fan, a delightful experience it is!
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was a fun read but the end felt very rushed, without spoiling the story I'll just say what we went there to do simply never happened. No explanation, no final showdown, just nothing.
4 hours in and it's already clear this one is special. It's written well and has all sorts of hints towards the wider World of Darkness that has me guessing just what kind of monsters we're dealing with. Top tier stuff.
A very nice WOD tale set entirely in Ireland which is such a nice change of pace from alot of the main line WOD stuff. The way the irish identity of the characters and the lore is weaved through the story is really interesting. We definitely need more Hunter themed WOD stuff and this is a step towards that. No imbued, just some irish folks against the forces of darkness. It feels like the third act is a little short but I loved the childhood setup. I kinda wish it had a bit more impact on our relationships with characters but it was still very enjoyable.
Well written and immersive, especially the first half. Choices matter and some branching truly feels meaningful. I had fun exploring different pathways and was very touched in the scene where MC [spoiler]meets previous hunters, for it was flavorful and did make my choices feel seen.[/spoiler] Some of the characters were interesting as well. Things I felt could be better were 1) the climax to ending part felt a bit rushed and 2) the checks were quite difficult and rewarded a very focused build. Strongly recommend toggle the storyteller mode
A text based rpg/choose your own adventure thats atmospheric and authentic to Irish culture and people. You have a lot of freedom to play the character the way you like. Id recommend you turn on story teller mode because its hard to tell what skills are being used and when in checks. There were some occasions where I failed a check even though based on my stats I would have though I would pass it easily but it turned out different stats were being used. This may be due to my relative unfamiliarity with the stats used in World of Darkness 5th editions but its not well explained either way. But despite that minor gripe I thought it was really good and deserves more attention from people who like World of Darkness games like the "... of New York" visual novels.
Very peak, read the other WoD interactives they are also very peak and worth the time and commitment
This was a highly enjoyable read. The story and characters were engaging and compelling, and despite the fast-paced action, you could genuinely connect with and care about them. One critique would be the finale, which resolved too quickly and felt somewhat anticlimactic given the strong buildup. This might be a consequence of my choices leading to a less satisfying conclusion. Still, I would highly recommend it It's definitely one of the standout titles in the World of Darkness collection of choice-based games. I would eagerly read a continuation.
I get the impression that physical builds have a much easier time of it. That’s not my kind of character. Furthermore, the portrayal of the werewolves (Garou) doesn’t fit at all with what I know of the World of Darkness.
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