
Explore the island, fight monsters, use various combat combinations to defeat bosses, and earn a reputation. Who knows, maybe one day you will be able to kill the DEATH itself. Hunt and Fight is an exciting Action RPG in which you must overcome difficult challenges to find the way to get home.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 13 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Einfach zu bedienen, reduziert auf das absolut Notwendige. Fast schon zu wenig.
왜 안맞냐고 도약공격은 왜 나가냐고! 내가 못하는게 아니다 주인공이 싸울줄 모른다
Well, the game's graphics are pretty low poly, nothing impressive but it has its visual identity. The sound of the game is ok, nothing very good nor very bad. I believe that the main problem is in the combat, the defense mechanics are not easy to use, not in terms of difficulty but in that they don't work that well, the attack is ok but without the defense system it ends up resulting in a game with its peculiar difficulty, this could be easily solved with dodge mechanics or simply correcting the use of defense. Another bad point is the feeling of the combat, the attacks both received and applied don't have any feedback back, you feel like you're hitting the air. Several useless objects in the scene have hitboxes, which means the player keeps grabbing different parts of the map, sometimes you just want to get through a little tight spot and end up grabbing a small piece of wood, and this is repeated several times, but the movement The character itself is good.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese*, Ukrainian**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a very simple game, but sadly fails to do almost anything well. The combat is unsatisfying, inconsistent and at times, annoying. Especially if dealing with one of the many gank fights. Your lock-on only functions when stood still, you have no dodge roll but all the enemies do. Your parry doesn't give you enough time to attack the enemy either. Progression suffers just as much; you kill monsters, gain xp, level up, and suddenly you're better at dealing with all enemies; damage, stagger, etc. You choose no stats or anything. And weapons follow a strict progression of being numerically better than an earlier weapon, and you have have only two options; to wield a two-handed melee weapon, or to wield a one-handed melee weapon with a shield. In terms of exploration, the game is bland as well. You'll find a pittance of gold, an apple, or a potion. If you're lucky it might be in a chest instead. You can find weapons, but again, remember how boring those are. The game is lacking ambiance or atmosphere; it feels sterile. The game lacks many settings; you can change volume levels and fullscreen and that's it. No keybinds, no sensitivity, etc. I wanted to like this game, but I can't. Ands I can't in good conscience recommend it either.
Mis horas de juego no son muchas pero con lo poco que e jugado me la estoy pasando genial. Aquí dejo lo que me gusta del juego y mas adelante actualizo esta reseña con un gameplays análisis. Jugabilidad: Me gusta la jugabilidad del juego donde tienes que parar de pegar en cierto momento para generar recurso para seguir atacando. Combate: El combate no es frenético pero tienes que prestar mucha atención a los bichos porque se cubren y te pueden bajar rápido la vida si no llevas mucha armadura Exploración: No te centres solo en las carreteras ya que en los bosques y en cualquier lugar puedes encontrar un cofre, con suministros y equipo ( Importante que algunos te darán oro ) Música: La música me encanta y al mismo tiempo meda esa extra de adrenalina cuando me estoy enfrentando a un jefe Apartado artístico: Los gráficos del juego me gustan porque me hace retroceder en el tiempo cuando los gráficos no eran importante, si no lo que ofrecían los juegos que misiones y diversión Misiones: El juego tiene muchas misiones que necesitaras tener honor para hacer mas misiones. Los desarrolladores lograron crear un buen juego y cada segundo que pasas en el esa sensación de explorar nunca la pierdes. Esta es mi reseña personal pero yo le doy un 10/10. Próximamente vídeo de reacción Enhorabuena al estudio de desarrollo y gracias por esta maravilla de juego
Jogo Interessante e com gráficos simples. A jogabilidade é fácil, mas os inimigos oferecem certos desafios. Para quem a ama o estilo é um prato cheio. Recomendo! Confira a gameplay do jogo no meu canal do Youtube: https://www.youtube.com/watch?v=8RZHe9Ey_Hc
Simple y muy entretenido. Esta en Español
Графіка норм і музика непогана, але усього іншого бажано б було більше і різноманітніше.
Fight system is clumsy and counter intuitive.
아직은 개선 할점이 많이 있지만 할만함~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $1.2M | 2.7K | 78% | $24.99 | |
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| $339 | 2 | 50% | $8.99 | |
| — | 0 | — | — | |
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| $1.6M | 1.6K | 72% | $34.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.3K | 105 | 79% | $4.99 | |
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| $7.3K | 77 | 96% | $5.99 | |
| $7.3K | 140 | 86% | $2.99 |