
Human Host is an open-world zombie survival crafting game. In this endless procedurally generated world, terrain, buildings, trees, rocks—everything is destructible! Build massive mobile bases, dig deep underground, construct trap-filled fortresses, scavenge supplies, and survive as long as you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 31 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A zombie virus, airborne and with an incubation period lasting years, has suddenly swept across the entire world. Almost everyone is already infected. You are one of the rare few born immune to the pathogen. Do whatever it takes… survive.
Outstanding hit feedback, and the armor no longer provides abstract defense values — instead, it physically covers the body surface to block incoming damage.
Terrain, buildings, trees, rocks—everything can be destroyed !
Combine any building materials to create wildly imaginative mobile fortresses! Use Lua scripts for precision control over your vehicles—no coding experience? No problem, just plug and play.
Forests, ruins, deserts, canyons, rainforests, snowfields… blending into one seamless, endless procedural world.
Co-op is in full development… Coming soon.
Genres
Engagement
Reviews
Themes across 498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far im enjoying the game,its got all the things you expect from a zombie survival and more. Would recommend this as a great game, cant wait to see future updates and maybe even a trader system and working NPC's/factions. 10/10
This is a very promising game. I have only one complaint, but its a huge one. The zombies are relentess and never ending. I do not recommend this game at this current time, but I'm very hopeful.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Portugal +2 more
Hours played at review time, across 498 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game mechanics are fun crafting in the game is great i like it gameplay is fun aswell the reason why its a negative review is i dont want to travel like 5km to get to another biome on foot then have to run all the way back takes too long to travel around the map and u get to the point where ur just stuck
Шляпа полнейшая, не тратьте деньги.
This is very early access, so I have that in mind. A am also a big fan of zombie-survival-exploration games. There are already enough survival games of the this type, with different "biomes", endless types of resources and endless workbenches and levelling both equipment and the character. I can't see how this will beat titles like 7d2d or Enshrouded in this genre, unless it takes a pretty sharp turn. I would like to see more real exploration (and not just combat and resource gathering), more lore, storylines, mysteries, quests or missions. PRO's -Easy swith from 1st to 3rd person is the best feature in any game for me (I have weird eyesight-basically one eyed, and almost always get motion sick from 1st person only games. -Settings can be set to my likings. That is always a great feature. -Combat and weapons is intuitive and actually better than in many other games. CON's -The game does not look good enough (yet?). Terrain, Houses etc. looks pretty boring and samey. World feels empty as of now. A couple of the "biomes" are pretty empty. -The proportions of the player character is weird. -There isn't really that much to do in the game (yet?). -It really needs something more than resource gathering and building a million workbenches and it needs something that makes it stand out from other similar games.
Needs work but what is there is promising to shape up to be a great game, and deffo a 7D2D killer! Longer review to come a bit down the development road. Worth the money, I hope the devs complete it.
Best in genre looting system. A better 7 Days To Die potentially. Map is huge. Headshots are satisfying AF. I wish my ability to access loot containers, especially in 1st person, had a longer range. Really good range of difficulty option settings. Huge potential.
My Honest Review: I've only played for half an hour but I can say, the potential is there, In the current state of the game, unfortunately I cannot recommend it, its incredibly janky, glitchy and there are many placeholders even to the point of seeing the words "Coming Soon" when crafting. I downloaded the game after watching Jwoodle play it, and after what the FunPimps have done to 7Days, and their complete lack of respect for the community (Yes including all the drama between them and Jwoodle) I uninstalled 7Days as I refuse to support a company like that, which as someone who has been playing Zombie Survival games for over 25 years it hurt, I needed something new. As I said this game has Massive potential, the base layer is there, the Gameplay and sounds are great, the graphics are fine, and the systems are in place. Crafting is a little iffy, just due to the amounts of materials that are needed being a little too high in my opinion, but not a full deal breaker. The combat is fun, i was playing hunter and just headshotting zombies all day, and the fact that it is close to classic zombies (bullet sponges ect, but a well placed headshot takes them down) Pros: Combat is fun and fast paced Game look and sounds beautiful Perk systems is interesting Cons: Game is un polished Glitches including issues with zombie collision Required crafting materials are too high No safe spawn (i created a world and was attacked before i even had control of my character) No Multiplayer (but not a deal breaker) I Think if the Devs read Steam reviews/ reddit posts about their game and take what the community says as constructive criticism this game could be pure gold, and definitely a Top tier game in the survival crafting zombie genre. Definitely Wishlist the game if Zombie survival Crafting is your go to game types on steam and if the issues are addressed (not just mine but others too) the game will DEFINITELY be worth the buy.
1. Raw 2. Poorly optimized 3. Not enough content...(Alpha 9/20)
The Fun Police have gone too far attacking Jawoodle. So far, I'm having fun with this game. It's actually really nice. :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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