
Human Host is an open-world zombie survival crafting game. In this endless procedurally generated world, terrain, buildings, trees, rocks—everything is destructible! Build massive mobile bases, dig deep underground, construct trap-filled fortresses, scavenge supplies, and survive as long as you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 31 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A zombie virus, airborne and with an incubation period lasting years, has suddenly swept across the entire world. Almost everyone is already infected. You are one of the rare few born immune to the pathogen. Do whatever it takes… survive.
Outstanding hit feedback, and the armor no longer provides abstract defense values — instead, it physically covers the body surface to block incoming damage.
Terrain, buildings, trees, rocks—everything can be destroyed !
Combine any building materials to create wildly imaginative mobile fortresses! Use Lua scripts for precision control over your vehicles—no coding experience? No problem, just plug and play.
Forests, ruins, deserts, canyons, rainforests, snowfields… blending into one seamless, endless procedural world.
Co-op is in full development… Coming soon.
Genres
Engagement
Reviews
Themes across 509 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mostly covered by other reviews but this game is extremely boring and repetitive. After the first couple of hours it just becomes completely pointless. It's like Scum meets 7 Days to Die but completely devoid of purpose. Sucked the enthusiasm out of me so badly I can't even be bothered to explain more.
This Dev is headed in the right direction. Really like what is here so far and looking forward on what's next to come. There are some minor performance issues with lag but nothing game breaking. This game has potential to be better than 7 days to Die!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Portugal +2 more
Hours played at review time, across 509 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This isn't early access, its early alpha.
This is very much still in development. But its got some really good bones and the devs deserve to be encouraged to create something truly genre defining.
este juego promete me gusta mucho
This game blows you know what other game OUT OF THE DAMN WATER!!!!! First off, the dev is VERY active, basically daily updated to from bug fixes, to adding new features etc. Now, the one thing that makes this absolute GEM stand out from all the other zombie survivals is ALL OF THE VEHICLES YOU CAN CRAFT!!!!! You have rotars, wheels, and engines and you can build what ever you can imagine basically. I believe i read recently that there is plans for jet engines and turbines and stuff later on down the track wich sounds INSANE! I have seen people build full on star wars walkers in their discord. Theres a new merchant system being added in shortly wich sounds absolutely incredible, and then i think he will be working on co-op? Dont quote me on that, but yeah 10000% recommend this game!
This Game has a ton of potential. Lets be real it's janky but not in the way it's unplayable or unenjoyable. The crafting system needs some work it's very in depth and could use some simplification. You will spend a ton of time cutting down trees and punching grass just to make blocks. The combat is on the right track. I really like the way when you're in a door way and try to swing a weapon it gets stopped like it would in the real world. The zombies are overwhelming at times but easy to kill with the exception of the large mutated ones which I have named Big Baby, they will ruin your day almost immediately unless you are packing a machine gun with a decent amount of ammo. Stay with it devs I've been looking for something to scratch the 7 days to die itch and you are definitely on the path for that. worth the 17 dollars in my opinion by a mile.
感觉游戏不错 就是第一人称感觉怪怪的 手里拿的工具看不到 只有点击左键使用工具的那一瞬间能看到,比如说搞头 斧子什么的 能不能改一改 第一人称能看到手里拿的东西啊 类似七日杀的那种第一人称
This game has so much potential! Just spent over 6 hours on it and didn't want to stop. There is so much to craft with bases, defenses, weapons, and even vehicles you can create and customize any way you want to from building materials. This sandbox has limitless ways to kill zombies with spikes, guns, bows, clubs, axes, spears, knives, lasers, saws, and blades. Plenty of looting and tons of zombies everywhere. You can crank things up to have horde nights every night or none at all. I highly recommend this game and can't wait to see what the developer has in store for us. They are actively giving updates to the game very often so I definitely have high hopes!
Thoughh a EA game still, developers are on Steam threads and answer you. This has the bones in place but still needs work, thus, EA.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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