
Tactical turn-based space battles. Elaborate war strategies to prepare against the inevitable alien invasion.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
- forced tutorial sucks - music was good - seems buggy or something I don't get about clicking - Still wanted to play it though even though it was forcing me to play a tutorial - might try it aGAIN -god i hope I didn't pay 19 bucks for this ♥♥♥♥
Simplesmente outro jogo de estratégia de naves que nada tem de especial ou inovador, no meio de tantas opções melhores não tenho porque indicar justo esse aqui
Such a firing arc system is the most stupid one I have ever seen.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 39 reviews with recorded playtime.
poor graphics. not really fun.
Tags: Tactical Additional Tags: Delete Local Content & Remove from Library TLDR: Simple 2D hexgrid with simple flat sprites/icons. Full turn based. Slow and clunky. Lacks playtesting and balance. Removed for declutter
No explanation of where a ship will end up with what facing or any given ship can attack with any given facing. Very unintuitive, and the tutorial is absolutely worthless. Other reviews are spot on with their criticism - the mechanics make no sense and there is no explanation as to why anything works the way it does, despite whatever icons show up on a given hex. Avoid, it's mobile-tier garbage that shouldn't exist on Steam. Due to the way that the game works, this is basically a restart scenario simulator. Absolutely terrible gameplay design intended to waste your time. Plenty of better tactical space simulators out there. Hard pass.
偶然获得的游戏 感觉不太好 有些像跳棋 而且也不太会玩。。。。 不打折的话 说真的 感觉不值68
Not as indepth or detailed as I thought. Too much focuses on turning your ship at the right time, versus much else in the strategy.
Turowa gra taktyczna w której musimy odeprzeć inwazję obcych na planszy złożonej z sześciokątów. Ruchy jakie wykonują statki są trudne do ogarnięcia. Każdy statek posiada określone pole rażenia. Znaczenie ma tu kierunek w jakim zwrócony jest statek, a jeśli chcemy się obrócić, aby wróg znalazł się w naszym polu rażenia, musimy spędzić kilka tur na robieniu ,,beczek'', w czasie czego statek wroga zapewne zmieni swoją pozycję lub zniszczy nasz statek. Oczywiście, sterowani przez komputer przeciwnicy zawsze ustawiają się tak, abyśmy nie mogli objąć ich polem rażenia naszych jednostek, co jest dosyć frustrujące.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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